Ivan Savenko 9678296875 Hero interaction is now battle action пре 2 година
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AccessibilityInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
AccessibilityInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
BattleAction.cpp 82a9f82e1c BattleAI: retreat пре 3 година
BattleAction.h 82a9f82e1c BattleAI: retreat пре 3 година
BattleAttackInfo.cpp b86969909a Fixes compilation due to changes in callback interface пре 2 година
BattleAttackInfo.h b86969909a Fixes compilation due to changes in callback interface пре 2 година
BattleHex.cpp e53e515aa7 Fix msvc compile пре 3 година
BattleHex.h 9678296875 Hero interaction is now battle action пре 2 година
BattleInfo.cpp d2b837b116 All creature-related texts go through translator пре 2 година
BattleInfo.h 500cf7f15d EWallPart & EWallState are now enum class пре 3 година
BattleProxy.cpp 17fc9d8d8f Merge with vcmi/develop пре 3 година
BattleProxy.h 500cf7f15d EWallPart & EWallState are now enum class пре 3 година
BattleStateInfoForRetreat.cpp 82a9f82e1c BattleAI: retreat пре 3 година
BattleStateInfoForRetreat.h 82a9f82e1c BattleAI: retreat пре 3 година
CBattleInfoCallback.cpp 9a30484183 Point and Rect now reside in library пре 2 година
CBattleInfoCallback.h 9678296875 Hero interaction is now battle action пре 2 година
CBattleInfoEssentials.cpp 500cf7f15d EWallPart & EWallState are now enum class пре 3 година
CBattleInfoEssentials.h 500cf7f15d EWallPart & EWallState are now enum class пре 3 година
CCallbackBase.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
CCallbackBase.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
CObstacleInstance.cpp 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect пре 3 година
CObstacleInstance.h 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect пре 3 година
CPlayerBattleCallback.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
CPlayerBattleCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
CUnitState.cpp d2b837b116 All creature-related texts go through translator пре 2 година
CUnitState.h 733f21f8dc Petrify will freeze stack animations пре 3 година
DamageCalculator.cpp 30d7bdc884 Moved tower damage computation to town instance пре 2 година
DamageCalculator.h 1418ce4678 Refactoring & fixes of damage calculation пре 2 година
Destination.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
Destination.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
IBattleInfoCallback.h 20c102e648 Remove T prefix from new typedefs пре 3 година
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) пре 8 година
IBattleState.h 500cf7f15d EWallPart & EWallState are now enum class пре 3 година
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
ReachabilityInfo.cpp db2a40600d Fixed some of the warnings detected by CI run пре 3 година
ReachabilityInfo.h db2a40600d Fixed some of the warnings detected by CI run пре 3 година
SideInBattle.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
SideInBattle.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
SiegeInfo.cpp 1d7f004658 Implemented reinforced walls in towns with Castle пре 3 година
SiegeInfo.h 500cf7f15d EWallPart & EWallState are now enum class пре 3 година
Unit.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
Unit.h 733f21f8dc Petrify will freeze stack animations пре 3 година