DjWarmonger 94bc418e34 Update CRewardableConstructor.cpp %!s(int64=2) %!d(string=hai) anos
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CArmedInstance.cpp 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
CArmedInstance.h 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
CBank.cpp d2b837b116 All creature-related texts go through translator %!s(int64=2) %!d(string=hai) anos
CBank.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGHeroInstance.cpp 7b8aebe4e3 vcmi: deprecate MAXED_SPELL %!s(int64=2) %!d(string=hai) anos
CGHeroInstance.h fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
CGMarket.cpp 388ed88b5d All artifact strings now pass through translator %!s(int64=2) %!d(string=hai) anos
CGMarket.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGPandoraBox.cpp fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
CGPandoraBox.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGTownInstance.cpp 57ee9a9bf3 Merge vcmi/beta into vcmi/develop %!s(int64=2) %!d(string=hai) anos
CGTownInstance.h 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
CObjectClassesHandler.cpp e87adf334d Fix loading of vcmi json maps %!s(int64=2) %!d(string=hai) anos
CObjectClassesHandler.h eebc6fd625 Map object use format mod:object (or mod:object.subobject) %!s(int64=2) %!d(string=hai) anos
CObjectHandler.cpp 2a43b7cfbc display owner of ownable objects in tooltip %!s(int64=2) %!d(string=hai) anos
CObjectHandler.h 34772ef830 Fixed includes %!s(int64=2) %!d(string=hai) anos
CQuest.cpp 6c472339ce Refactoring of ObjectClassesHandler %!s(int64=2) %!d(string=hai) anos
CQuest.h 85d7b470d4 Access to quests texts is now processed via translator %!s(int64=3) %!d(string=hai) anos
CRewardableConstructor.cpp 94bc418e34 Update CRewardableConstructor.cpp %!s(int64=2) %!d(string=hai) anos
CRewardableConstructor.h 44bdd2cbf3 Implemented selectable messages for visited & empty state %!s(int64=2) %!d(string=hai) anos
CRewardableObject.cpp d82822d37a Fix reset of rewardable objects with reset period of 1 day %!s(int64=2) %!d(string=hai) anos
CRewardableObject.h 7a9e5e4e30 Cleanup & consistency changes %!s(int64=2) %!d(string=hai) anos
CommonConstructors.cpp 7b82387a49 Dwellings & Banks will register custom names for their objects %!s(int64=2) %!d(string=hai) anos
CommonConstructors.h 7b82387a49 Dwellings & Banks will register custom names for their objects %!s(int64=2) %!d(string=hai) anos
JsonRandom.cpp a2cd17197e Fix Campfire Gold reward amount. Now always one of 400/500/600 %!s(int64=2) %!d(string=hai) anos
JsonRandom.h 695a94c3c8 Fixed all major bugs with newly converted objects %!s(int64=2) %!d(string=hai) anos
MapObjects.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
MiscObjects.cpp 25ef065dbe Merge pull request #1486 from IvanSavenko/configurable_rewardables %!s(int64=2) %!d(string=hai) anos
MiscObjects.h 25ef065dbe Merge pull request #1486 from IvanSavenko/configurable_rewardables %!s(int64=2) %!d(string=hai) anos
ObjectTemplate.cpp 8b2d336562 Fix initialization of visitDir in templates %!s(int64=2) %!d(string=hai) anos
ObjectTemplate.h 2de3178158 Fixed game startup %!s(int64=3) %!d(string=hai) anos