Ivan Savenko e81d5bc973 Merge pull request #6158 from Laserlicht/gen_res_assets 1 周之前
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adventureMap da79b27547 Merge pull request #6164 from Laserlicht/resbar 2 周之前
battle 9cfe9e931c resizable battle window 2 周之前
eventsSDL 8973e4ba47 fix android portrait mode 1 月之前
globalLobby 7dfb499edf replace boost locks with std 7 月之前
gui 9cfe9e931c resizable battle window 2 周之前
ios 9b655ac43e ios fix attempt 1 年之前
lobby 21bc568e59 moddable amount for mines 3 周之前
mainmenu 6c6350ad8b code review 4 周之前
mapView 2697f98d9f left mouse drag on advmap improvement 2 周之前
media 5028af75cf [conan] migrate to v2 1 月之前
netlag 7a0a3cd427 Remove logging, update docs 2 月之前
render 7cf771d4f7 Merge branch 'vcmi:develop' into gen_res_assets 2 周之前
renderSDL 5973c6cca3 fix inncorect button color with async upscaling 2 周之前
widgets 7cf771d4f7 Merge branch 'vcmi:develop' into gen_res_assets 2 周之前
windows e81d5bc973 Merge pull request #6158 from Laserlicht/gen_res_assets 1 周之前
xBRZ 0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 10 月之前
ArtifactsUIController.cpp 04ed758c41 assembling art qol 2 月之前
ArtifactsUIController.h 60afbbe20f Necromancy & Eagle eye infowindows 6 月之前
CMT.h a474803aaf Use exception throwing to shutdown main thread 7 月之前
CMakeLists.txt 8add24a87d [cmake] rename iOS and macOS variables 1 月之前
CPlayerInterface.cpp 241da5937d First semi-working version of antilag for hero movement 3 月之前
CPlayerInterface.h 241da5937d First semi-working version of antilag for hero movement 3 月之前
CServerHandler.cpp ea261ae48f Rework handling some errors and uncought exceptions 2 周之前
CServerHandler.h 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 2 月之前
Client.cpp 3576efc3f3 Initial version of antilag support 3 月之前
Client.h 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 2 月之前
ClientCommandManager.cpp 1d2d189e4a Add tests for bonus system propagation, fix discovered issues 2 月之前
ClientCommandManager.h 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 2 月之前
ClientNetPackVisitors.h 3ea2c8bff0 Cleanup, remove unnecessary changes 3 月之前
GameChatHandler.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 3 月之前
GameChatHandler.h b50d9de912 Show opponent name in 1-vs-1 games, minor tweaks 1 年之前
GameEngine.cpp f10f9768a5 allows resizing window in windowed mode 1 月之前
GameEngine.h f10f9768a5 allows resizing window in windowed mode 1 月之前
GameEngineUser.h 9732d39c70 Moved shutdown request dialog handling to GameInstance 7 月之前
GameInstance.cpp a474803aaf Use exception throwing to shutdown main thread 7 月之前
GameInstance.h a474803aaf Use exception throwing to shutdown main thread 7 月之前
HeroMovementController.cpp 241da5937d First semi-working version of antilag for hero movement 3 月之前
HeroMovementController.h 6352f268b2 Instant movement is now part of standard movement 1 年之前
LobbyClientNetPackVisitors.h 7dee24edae Cleanup 1 年之前
NetPacksClient.cpp 099a168158 Fix crash on AI capturing artifacts in battle while covered by FoW 2 月之前
NetPacksLobbyClient.cpp ea261ae48f Rework handling some errors and uncought exceptions 2 周之前
PlayerLocalState.cpp 5ada2d19e1 UI now shows spell range from config 3 月之前
PlayerLocalState.h 5ada2d19e1 UI now shows spell range from config 3 月之前
ServerRunner.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 7 月之前
ServerRunner.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 7 月之前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
UIHelper.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 3 月之前
UIHelper.h 60afbbe20f Necromancy & Eagle eye infowindows 6 月之前
resource.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前