beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 gadi atpakaļ
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Filesystem c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 gadi atpakaļ
Map c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 gadi atpakaļ
RMG c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 gadi atpakaļ
AI_Base.h cce814c41b * Final commit 14 gadi atpakaļ
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 gadi atpakaļ
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported 13 gadi atpakaļ
BattleHex.cpp 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 gadi atpakaļ
BattleHex.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 gadi atpakaļ
BattleState.cpp f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected 13 gadi atpakaļ
BattleState.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 gadi atpakaļ
CArtHandler.cpp 2cd774fe42 - gcc 4.5 compatibility 13 gadi atpakaļ
CArtHandler.h 2cd774fe42 - gcc 4.5 compatibility 13 gadi atpakaļ
CBattleCallback.cpp 2a50d8d464 * Fixed battle crash (if they're double wide creatures) 13 gadi atpakaļ
CBattleCallback.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 gadi atpakaļ
CBuildingHandler.cpp 44cc848edc first part of town configuration: 13 gadi atpakaļ
CBuildingHandler.h 44cc848edc first part of town configuration: 13 gadi atpakaļ
CConfigHandler.cpp a602d7e9da - build system update 13 gadi atpakaļ
CConfigHandler.h a602d7e9da - build system update 13 gadi atpakaļ
CConsoleHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 gadi atpakaļ
CConsoleHandler.h cce814c41b * Final commit 14 gadi atpakaļ
CCreatureHandler.cpp c071a03a8a - fix for #1135 13 gadi atpakaļ
CCreatureHandler.h c071a03a8a - fix for #1135 13 gadi atpakaļ
CCreatureSet.cpp 7759ed017e -Fixed abilities for new creatures not being displayed in creature window 13 gadi atpakaļ
CCreatureSet.h 6a81c8b1af * campaign against magic numbers 13 gadi atpakaļ
CDefObjInfoHandler.cpp 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 gadi atpakaļ
CDefObjInfoHandler.h 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 gadi atpakaļ
CGameInterface.cpp f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 gadi atpakaļ
CGameInterface.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 gadi atpakaļ
CGameState.cpp 0d863c83d7 - removed autogenerated by autotools files 13 gadi atpakaļ
CGameState.h d5aed7c0c7 Compile fix - why would lib headers be dependent on IDE? 13 gadi atpakaļ
CGeneralTextHandler.cpp 306d64b0c4 - it is possible to read json file with vector 13 gadi atpakaļ
CGeneralTextHandler.h 306d64b0c4 - it is possible to read json file with vector 13 gadi atpakaļ
CHeroHandler.cpp da7a6234b1 - some tweaks towards new towns 13 gadi atpakaļ
CHeroHandler.h da7a6234b1 - some tweaks towards new towns 13 gadi atpakaļ
CLogger.cpp cce814c41b * Final commit 14 gadi atpakaļ
CLogger.h cce814c41b * Final commit 14 gadi atpakaļ
CMakeLists.txt c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 gadi atpakaļ
CModHandler.cpp fcc66b7bb9 - fixed RPATH in cmake 13 gadi atpakaļ
CModHandler.h 3fcba4fb5c - fixed crash on start of some campaigns 13 gadi atpakaļ
CObjectHandler.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 gadi atpakaļ
CObjectHandler.h 4bacd97497 Quests now handled by pointers again, this time without bugs. 13 gadi atpakaļ
CObstacleInstance.cpp e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 gadi atpakaļ
CObstacleInstance.h e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 gadi atpakaļ
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 gadi atpakaļ
CSpellHandler.cpp 15a7f43e11 - fixed #1075, #1080, #1081 13 gadi atpakaļ
CSpellHandler.h 74f9c19a7c Implemented spell countering. 13 gadi atpakaļ
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 gadi atpakaļ
CThreadHelper.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 gadi atpakaļ
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 gadi atpakaļ
CTownHandler.cpp 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 gadi atpakaļ
CTownHandler.h 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 gadi atpakaļ
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 gadi atpakaļ
Connection.cpp a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 gadi atpakaļ
Connection.h a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 gadi atpakaļ
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 gadi atpakaļ
GameConstants.h 306d64b0c4 - it is possible to read json file with vector 13 gadi atpakaļ
HeroBonus.cpp 652ea4036e * artifact bonuses are read from config file now 13 gadi atpakaļ
HeroBonus.h 652ea4036e * artifact bonuses are read from config file now 13 gadi atpakaļ
IGameCallback.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 gadi atpakaļ
IGameCallback.h 59fcc15254 * last revision reverted, mysterious bug 13 gadi atpakaļ
IGameEventsReceiver.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 gadi atpakaļ
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 gadi atpakaļ
JsonNode.cpp 2cd774fe42 - gcc 4.5 compatibility 13 gadi atpakaļ
JsonNode.h 306d64b0c4 - it is possible to read json file with vector 13 gadi atpakaļ
Makefile.am fc85e08a64 - clang and gcc 4.5 compatibility 13 gadi atpakaļ
NetPacks.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 gadi atpakaļ
NetPacksLib.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 gadi atpakaļ
RegisterTypes.h 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 gadi atpakaļ
ResourceSet.cpp 0ca9f64573 Next part of town configuration: 13 gadi atpakaļ
ResourceSet.h 59fcc15254 * last revision reverted, mysterious bug 13 gadi atpakaļ
StartInfo.h 2cd774fe42 - gcc 4.5 compatibility 13 gadi atpakaļ
StdInc.cpp cce814c41b * Final commit 14 gadi atpakaļ
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 gadi atpakaļ
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 13 gadi atpakaļ
VCMIDirs.h 41480a489e Win compile fix (#974) 13 gadi atpakaļ
VCMI_Lib.cpp e2bfd53c98 - Fixed some issues and crashes 13 gadi atpakaļ
VCMI_Lib.h 44cc848edc first part of town configuration: 13 gadi atpakaļ
VCMI_lib.vcxproj c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 gadi atpakaļ
int3.h d60f2d57a0 - first part of CIntObject API clean-up. 13 gadi atpakaļ
vcmi_endian.h a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 gadi atpakaļ