DjWarmonger d4c2e55a00 Fixed #421 & #480. Some work on animations & sounds. Minor changes. 14 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
AdventureMapButton.h 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
CAdvmapInterface.cpp 617e1f962e New files for lib: 14 years ago
CAdvmapInterface.h 0f605256e9 - added new files to build system 14 years ago
CAnimation.cpp e494171de3 - several changes to get reusable code 14 years ago
CAnimation.h 7874d84c4e * basic structure of ERM interpreter 14 years ago
CBattleInterface.cpp d4c2e55a00 Fixed #421 & #480. Some work on animations & sounds. Minor changes. 14 years ago
CBattleInterface.h 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 years ago
CBitmapHandler.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
CBitmapHandler.h b4edd10e6c * beegee's comments patch 14 years ago
CCastleInterface.cpp b4144dc616 Callback jugglery, part 1. 14 years ago
CCastleInterface.h e494171de3 - several changes to get reusable code 14 years ago
CConfigHandler.cpp 7874d84c4e * basic structure of ERM interpreter 14 years ago
CConfigHandler.h 7874d84c4e * basic structure of ERM interpreter 14 years ago
CCreatureAnimation.cpp f3b5ede486 * Fixed the jumping creature animation bug when a unit isn't fully display at the battle screen. The upper creature turret moved (randomly) from left to right during battle and wasn't displayed at the correct x position. 14 years ago
CCreatureAnimation.h c6f1d87ede - fix for #95 and #602 14 years ago
CCreatureWindow.cpp db386915d1 Spell_levels are not necessary in the end. 14 years ago
CCreatureWindow.h 0f60ceb414 Impemented scrollbar for Creature Window. Call it finished. 14 years ago
CCursorHandler.cpp 45fba15511 * Reverted previously changed PreGame code 14 years ago
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 years ago
CGameInfo.h b4edd10e6c * beegee's comments patch 14 years ago
CHeroWindow.cpp a461326380 Fixed #634 and #703. 14 years ago
CHeroWindow.h c165593896 (linux) added new files into the makefiles and compile fixes. 14 years ago
CKingdomInterface.cpp 3241e7c8f8 Applied patch for #721 from Plush. 14 years ago
CKingdomInterface.h b4edd10e6c * beegee's comments patch 14 years ago
CMT.cpp 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
CMessage.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
CMessage.h b4edd10e6c * beegee's comments patch 14 years ago
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMusicHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMusicHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CPlayerInterface.cpp 617e1f962e New files for lib: 14 years ago
CPlayerInterface.h b4144dc616 Callback jugglery, part 1. 14 years ago
CPreGame.cpp f7a4bb906c Several minor cleanups. 14 years ago
CPreGame.h 45fba15511 * Reverted previously changed PreGame code 14 years ago
CSndHandler.cpp 31fc8f6db3 Merged Warmonger's changes from trunk 14 years ago
CSndHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CSpellWindow.cpp b4144dc616 Callback jugglery, part 1. 14 years ago
CSpellWindow.h b4edd10e6c * beegee's comments patch 14 years ago
CVideoHandler.cpp 98577e402f av_free_packet is a library call. Don't reproduce its code here. 14 years ago
CVideoHandler.h 45fba15511 * Reverted previously changed PreGame code 14 years ago
Client.cpp 617e1f962e New files for lib: 14 years ago
Client.h 617e1f962e New files for lib: 14 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 years ago
FunctionList.h b4edd10e6c * beegee's comments patch 14 years ago
GUIBase.cpp 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
GUIBase.h 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
GUIClasses.cpp 617e1f962e New files for lib: 14 years ago
GUIClasses.h e494171de3 - several changes to get reusable code 14 years ago
Graphics.cpp 617e1f962e New files for lib: 14 years ago
Graphics.h 5e0b0e49b2 * bug 392 fixed 14 years ago
Makefile.am 7908a1a61d Makefiles update - new files 14 years ago
Makefile.in ecb3508690 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 14 years ago
NetPacksClient.cpp 617e1f962e New files for lib: 14 years ago
SDL_Extensions.cpp ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 years ago
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 years ago
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
mapHandler.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
mapHandler.h 5e0b0e49b2 * bug 392 fixed 14 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago