MichalZr6 dbe82b94f6 Changes following review: 10 months ago
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battle dbe82b94f6 Changes following review: 9 months ago
bonuses dbe82b94f6 Changes following review: 9 months ago
campaign af83a3043e Merge pull request #5148 from Laserlicht/h3c_vcmp_converter 10 months ago
constants 8468469976 Fixes for AI town building logic 10 months ago
entities bc624ab654 Do not add non-existing buildings to H3 towns 10 months ago
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
filesystem ba9e3dca9d Mod management rework, part 1 11 months ago
gameState 65fc50d33b Simplified building ID logic 10 months ago
json fe51194e22 Merge pull request #5008 from Laserlicht/sprites_test 11 months ago
logging 6da58a6871 Fixes excessive logging causing RMG slowdown 10 months ago
mapObjectConstructors 494d70cbf0 Reduce excessive logging 11 months ago
mapObjects 0de62e0b96 Merge pull request #5211 from godric3/map-editor-town-same-as-player 10 months ago
mapping a99274d72e BattleHexArray - new container for BattleHexes 10 months ago
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
modding af83a3043e Merge pull request #5148 from Laserlicht/h3c_vcmp_converter 10 months ago
network 1517dcca6c boost 1.87 10 months ago
networkPacks dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 months ago
pathfinder 8c3a417527 Cleanup 10 months ago
rewardable 291c5e1027 Do not send empty packets changing primary skills by 0 points 10 months ago
rmg 8c3a417527 Cleanup 10 months ago
serializer 8c3a417527 Cleanup 10 months ago
spells dbe82b94f6 Changes following review: 9 months ago
texts 101fd694b9 Remove MetaString method that can't be used with modded objects 10 months ago
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation 11 months ago
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 year ago
BasicTypes.cpp 73d1675ae3 Code cleanup, fixes to discovered regressions 10 months ago
BattleFieldHandler.cpp 8c3a417527 Cleanup 10 months ago
BattleFieldHandler.h 8c3a417527 Cleanup 10 months ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CArtHandler.cpp b32ec8607c tradable grail 11 months ago
CArtHandler.h 86d5c05ffa Fused identical artifacts 1 year ago
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 1 year ago
CArtifactInstance.h a39469d165 Add save compatibility 1 year ago
CBonusTypeHandler.cpp 8402602e35 Merge pull request #5145 from IvanSavenko/spell_school_descr 10 months ago
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 year ago
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
CConsoleHandler.cpp 657b97202b Clarified ifdef magic in crash handling 10 months ago
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 months ago
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 months ago
CCreatureSet.cpp b750937588 Merge remote-tracking branch 'upstream/develop' into develop 11 months ago
CCreatureSet.h e189d6a737 map editor: fix crash when copying monster 10 months ago
CGameInfoCallback.cpp d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 months ago
CGameInfoCallback.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 months ago
CGameInterface.cpp ac8104d56d SonarCloud recomendations. 10 months ago
CGameInterface.h ac8104d56d SonarCloud recomendations. 10 months ago
CMakeLists.txt a99274d72e BattleHexArray - new container for BattleHexes 10 months ago
CPlayerState.cpp 9e2646898b Add pre-computed vectors of owned objects for faster access 10 months ago
CPlayerState.h 9e2646898b Add pre-computed vectors of owned objects for faster access 10 months ago
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng 1 year ago
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills 11 months ago
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 11 months ago
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 year ago
CStack.cpp dbe82b94f6 Changes following review: 9 months ago
CStack.h a99274d72e BattleHexArray - new container for BattleHexes 10 months ago
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD 1 year ago
CThreadHelper.h cded8b1999 Show human-readable thread name in log 1 year ago
Color.h 5743f151a1 icon drawing 1 year ago
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 year ago
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 year ago
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameCallbackHolder.h ea1f05d15a Stabilization 1 year ago
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
GameSettings.cpp dea1eba20b Rework and optimize turnInfo used by pathfinder 10 months ago
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 year ago
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 11 months ago
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 year ago
IGameEventsReceiver.h ac8104d56d SonarCloud recomendations. 10 months ago
IGameSettings.h dea1eba20b Rework and optimize turnInfo used by pathfinder 10 months ago
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 year ago
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 months ago
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet 1 year ago
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
ObstacleHandler.cpp dbe82b94f6 Changes following review: 9 months ago
ObstacleHandler.h 8c3a417527 Cleanup 10 months ago
Point.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Rect.h 4171026035 First iteration of upscaled rendering 1 year ago
ResourceSet.cpp 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 year ago
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 year ago
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: 1 year ago
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: 1 year ago
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
ScopeGuard.h b796ed8626 Fix undefined behavior 1 year ago
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 year ago
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 months ago
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
TerrainHandler.cpp ea368c5176 Inlined methods commonly used by pathfinder for better optimization 10 months ago
TerrainHandler.h dfe8a95f8c Fix build 10 months ago
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
VCMIDirs.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib 11 months ago
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
int3.h ea48257100 Fix SonarCloud issues 1 year ago
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago