Ivan Savenko 1a0c8bf8d9 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 неделя назад
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BattleActionsController.cpp 13473c4e2f Fixes targeting of undead units by power liches 1 неделя назад
BattleActionsController.h 88bf57ca68 merge beta 2 месяцев назад
BattleAnimationClasses.cpp c8497127e9 Add distinct animation type for unit teleportation animation 2 месяцев назад
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 1 год назад
BattleConsole.cpp e06c0e8de0 Fix sonar, fix build 9 месяцев назад
BattleConsole.h e06c0e8de0 Fix sonar, fix build 9 месяцев назад
BattleConstants.h c8497127e9 Add distinct animation type for unit teleportation animation 2 месяцев назад
BattleEffectsController.cpp 09b5749a0f Load battle effects from all mods 3 месяцев назад
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 1 год назад
BattleFieldController.cpp b05c0f8e6d Normalize local relative include directives 2 недель назад
BattleFieldController.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 4 месяцев назад
BattleHero.cpp e06c0e8de0 Fix sonar, fix build 9 месяцев назад
BattleHero.h e06c0e8de0 Fix sonar, fix build 9 месяцев назад
BattleInterface.cpp 50be7d6625 fix monster teleport and sacrifice crash 3 месяцев назад
BattleInterface.h 38bfd1c7e5 Fix broken relative local include paths 2 недель назад
BattleObstacleController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 11 месяцев назад
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 1 год назад
BattleOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 1 год назад
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 1 год назад
BattleProjectileController.cpp 34a4668998 Do not require frameAngles for ray-based animation 5 месяцев назад
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
BattleRenderer.cpp 298ec472bf Split BattleInterfaceClasses into smaller files 9 месяцев назад
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 год назад
BattleResultWindow.cpp 48e2d43c97 colorize & bugfix 5 месяцев назад
BattleResultWindow.h 298ec472bf Split BattleInterfaceClasses into smaller files 9 месяцев назад
BattleSiegeController.cpp 20a379f740 Fixes for issues reported by Sonar 2 месяцев назад
BattleSiegeController.h 20a379f740 Fixes for issues reported by Sonar 2 месяцев назад
BattleStacksController.cpp e30abe488f show affected units by multi hex attacks 4 месяцев назад
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 1 год назад
BattleWindow.cpp 9d6ec17f48 MMAI: an ML-powered combat AI 3 месяцев назад
BattleWindow.h 9cfe9e931c resizable battle window 6 месяцев назад
CreatureAnimation.cpp c8497127e9 Add distinct animation type for unit teleportation animation 2 месяцев назад
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 1 год назад
HeroInfoWindow.cpp eecc3ce632 gap-less layout 9 месяцев назад
HeroInfoWindow.h e06c0e8de0 Fix sonar, fix build 9 месяцев назад
QuickSpellPanel.cpp f6ad86c0d4 Fix crash on switching resolution while rebinding quick spell 1 месяц назад
QuickSpellPanel.h f6ad86c0d4 Fix crash on switching resolution while rebinding quick spell 1 месяц назад
StackInfoBasicPanel.cpp eecc3ce632 gap-less layout 9 месяцев назад
StackInfoBasicPanel.h ae93cbde91 Fix clang-tidy warnings 9 месяцев назад
StackQueue.cpp e06c0e8de0 Fix sonar, fix build 9 месяцев назад
StackQueue.h ae93cbde91 Fix clang-tidy warnings 9 месяцев назад
UnitActionPanel.cpp 9cfe9e931c resizable battle window 6 месяцев назад
UnitActionPanel.h 1ac8080cbf Implemented new unit actions panel in combat 9 месяцев назад