Ivan Savenko 1a0c8bf8d9 Merge branch 'vcmi/beta' into 'vcmi/develop' vor 1 Woche
..
BattleActionsController.cpp 13473c4e2f Fixes targeting of undead units by power liches vor 1 Woche
BattleActionsController.h 88bf57ca68 merge beta vor 2 Monaten
BattleAnimationClasses.cpp c8497127e9 Add distinct animation type for unit teleportation animation vor 2 Monaten
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode vor 1 Jahr
BattleConsole.cpp e06c0e8de0 Fix sonar, fix build vor 9 Monaten
BattleConsole.h e06c0e8de0 Fix sonar, fix build vor 9 Monaten
BattleConstants.h c8497127e9 Add distinct animation type for unit teleportation animation vor 2 Monaten
BattleEffectsController.cpp 09b5749a0f Load battle effects from all mods vor 3 Monaten
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode vor 1 Jahr
BattleFieldController.cpp b05c0f8e6d Normalize local relative include directives vor 2 Wochen
BattleFieldController.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController vor 4 Monaten
BattleHero.cpp e06c0e8de0 Fix sonar, fix build vor 9 Monaten
BattleHero.h e06c0e8de0 Fix sonar, fix build vor 9 Monaten
BattleInterface.cpp 50be7d6625 fix monster teleport and sacrifice crash vor 3 Monaten
BattleInterface.h 38bfd1c7e5 Fix broken relative local include paths vor 2 Wochen
BattleObstacleController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis vor 11 Monaten
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. vor 1 Jahr
BattleOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine vor 1 Jahr
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description vor 1 Jahr
BattleProjectileController.cpp 34a4668998 Do not require frameAngles for ray-based animation vor 5 Monaten
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
BattleRenderer.cpp 298ec472bf Split BattleInterfaceClasses into smaller files vor 9 Monaten
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible vor 1 Jahr
BattleResultWindow.cpp 48e2d43c97 colorize & bugfix vor 5 Monaten
BattleResultWindow.h 298ec472bf Split BattleInterfaceClasses into smaller files vor 9 Monaten
BattleSiegeController.cpp 20a379f740 Fixes for issues reported by Sonar vor 2 Monaten
BattleSiegeController.h 20a379f740 Fixes for issues reported by Sonar vor 2 Monaten
BattleStacksController.cpp e30abe488f show affected units by multi hex attacks vor 4 Monaten
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode vor 1 Jahr
BattleWindow.cpp 9d6ec17f48 MMAI: an ML-powered combat AI vor 3 Monaten
BattleWindow.h 9cfe9e931c resizable battle window vor 6 Monaten
CreatureAnimation.cpp c8497127e9 Add distinct animation type for unit teleportation animation vor 2 Monaten
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode vor 1 Jahr
HeroInfoWindow.cpp eecc3ce632 gap-less layout vor 9 Monaten
HeroInfoWindow.h e06c0e8de0 Fix sonar, fix build vor 9 Monaten
QuickSpellPanel.cpp f6ad86c0d4 Fix crash on switching resolution while rebinding quick spell vor 1 Monat
QuickSpellPanel.h f6ad86c0d4 Fix crash on switching resolution while rebinding quick spell vor 1 Monat
StackInfoBasicPanel.cpp eecc3ce632 gap-less layout vor 9 Monaten
StackInfoBasicPanel.h ae93cbde91 Fix clang-tidy warnings vor 9 Monaten
StackQueue.cpp e06c0e8de0 Fix sonar, fix build vor 9 Monaten
StackQueue.h ae93cbde91 Fix clang-tidy warnings vor 9 Monaten
UnitActionPanel.cpp 9cfe9e931c resizable battle window vor 6 Monaten
UnitActionPanel.h 1ac8080cbf Implemented new unit actions panel in combat vor 9 Monaten