Simeon Manolov 9d6ec17f48 MMAI: an ML-powered combat AI hai 1 semana
..
BattleActionsController.cpp b01701f467 Active spell on-hover battle log: sacrifice hai 3 semanas
BattleActionsController.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController hai 1 mes
BattleAnimationClasses.cpp 298ec472bf Split BattleInterfaceClasses into smaller files hai 6 meses
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode hai 10 meses
BattleConsole.cpp e06c0e8de0 Fix sonar, fix build hai 6 meses
BattleConsole.h e06c0e8de0 Fix sonar, fix build hai 6 meses
BattleConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
BattleEffectsController.cpp 298ec472bf Split BattleInterfaceClasses into smaller files hai 6 meses
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode hai 10 meses
BattleFieldController.cpp 3cbef2c77c fix shootable hexes not highlighted as attackable hai 3 semanas
BattleFieldController.h e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController hai 1 mes
BattleHero.cpp e06c0e8de0 Fix sonar, fix build hai 6 meses
BattleHero.h e06c0e8de0 Fix sonar, fix build hai 6 meses
BattleInterface.cpp 5aeb06c319 Try to fix freeze on battle opening spell hai 5 meses
BattleInterface.h e90d8c318d Configurable multi-hex attacks hai 7 meses
BattleObstacleController.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 7 meses
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hai 11 meses
BattleOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine hai 10 meses
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description hai 11 meses
BattleProjectileController.cpp 34a4668998 Do not require frameAngles for ray-based animation hai 1 mes
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
BattleRenderer.cpp 298ec472bf Split BattleInterfaceClasses into smaller files hai 6 meses
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible hai 11 meses
BattleResultWindow.cpp 48e2d43c97 colorize & bugfix hai 1 mes
BattleResultWindow.h 298ec472bf Split BattleInterfaceClasses into smaller files hai 6 meses
BattleSiegeController.cpp 298ec472bf Split BattleInterfaceClasses into smaller files hai 6 meses
BattleSiegeController.h ecdd394bb1 Use BattleHex as const ref wherever possible hai 11 meses
BattleStacksController.cpp e30abe488f show affected units by multi hex attacks hai 3 semanas
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode hai 10 meses
BattleWindow.cpp 9d6ec17f48 MMAI: an ML-powered combat AI hai 1 semana
BattleWindow.h 9cfe9e931c resizable battle window hai 2 meses
CreatureAnimation.cpp cacceda950 Renamed CGuiHandler to GameEngine hai 10 meses
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode hai 10 meses
HeroInfoWindow.cpp eecc3ce632 gap-less layout hai 5 meses
HeroInfoWindow.h e06c0e8de0 Fix sonar, fix build hai 6 meses
QuickSpellPanel.cpp 802788b89f rename to key binding hai 5 meses
QuickSpellPanel.h 14a3f5a004 Remove custom flag from Quick spell panel hai 6 meses
StackInfoBasicPanel.cpp eecc3ce632 gap-less layout hai 5 meses
StackInfoBasicPanel.h ae93cbde91 Fix clang-tidy warnings hai 6 meses
StackQueue.cpp e06c0e8de0 Fix sonar, fix build hai 6 meses
StackQueue.h ae93cbde91 Fix clang-tidy warnings hai 6 meses
UnitActionPanel.cpp 9cfe9e931c resizable battle window hai 2 meses
UnitActionPanel.h 1ac8080cbf Implemented new unit actions panel in combat hai 6 meses