Laserlicht d23a5f42ee Merge branch 'develop' into hd_edition 1 week ago
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adventureMap 1101694fe2 add ingame guard to onTileHovered 1 week ago
battle 9d6ec17f48 MMAI: an ML-powered combat AI 1 week ago
eventsSDL 70e75938ba remove resume & move save to seperate function 1 week ago
globalLobby 7dfb499edf replace boost locks with std 9 months ago
gui 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 weeks ago
ios 9b655ac43e ios fix attempt 1 year ago
lobby 72809d463a fix for campaign 2 weeks ago
mainmenu e27a2ff5bd allow defining second video in campaign 1 week ago
mapView 1c746a840c Merge pull request #6033 from thehonestcto/feature/nullkiller2 1 month ago
media 5028af75cf [conan] migrate to v2 3 months ago
netlag afb045ef14 show statistics ingame 1 month ago
render d23a5f42ee Merge branch 'develop' into hd_edition 1 week ago
renderSDL 3545234638 HD Edition support 1 week ago
widgets 6f8239fd9a Fix word wrapping when there is only one long word 1 week ago
windows 9056050374 [HotA] Add DAMAGE_RECEIVED_CAP bonus (#6436) 1 week ago
xBRZ 0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 1 year ago
ArtifactsUIController.cpp 04ed758c41 assembling art qol 4 months ago
ArtifactsUIController.h 60afbbe20f Necromancy & Eagle eye infowindows 8 months ago
CMT.h a474803aaf Use exception throwing to shutdown main thread 9 months ago
CMakeLists.txt d23a5f42ee Merge branch 'develop' into hd_edition 1 week ago
CPlayerInterface.cpp 9d6ec17f48 MMAI: an ML-powered combat AI 1 week ago
CPlayerInterface.h 9d6ec17f48 MMAI: an ML-powered combat AI 1 week ago
CServerHandler.cpp 0f0f08f8fe Merge pull request #6399 from Laserlicht/quickload 2 weeks ago
CServerHandler.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 weeks ago
Client.cpp a267901989 replace emergency save with pause autosave 1 week ago
Client.h 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 4 months ago
ClientCommandManager.cpp f2755d6089 Fix crash on calling translate command 2 months ago
ClientCommandManager.h 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 4 months ago
ClientNetPackVisitors.h afb045ef14 show statistics ingame 1 month ago
GameChatHandler.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 5 months ago
GameChatHandler.h b50d9de912 Show opponent name in 1-vs-1 games, minor tweaks 1 year ago
GameEngine.cpp f10f9768a5 allows resizing window in windowed mode 3 months ago
GameEngine.h f10f9768a5 allows resizing window in windowed mode 3 months ago
GameEngineUser.h 70e75938ba remove resume & move save to seperate function 1 week ago
GameInstance.cpp 70e75938ba remove resume & move save to seperate function 1 week ago
GameInstance.h 70e75938ba remove resume & move save to seperate function 1 week ago
HeroMovementController.cpp 241da5937d First semi-working version of antilag for hero movement 5 months ago
HeroMovementController.h 6352f268b2 Instant movement is now part of standard movement 1 year ago
LobbyClientNetPackVisitors.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 weeks ago
NetPacksClient.cpp 1c746a840c Merge pull request #6033 from thehonestcto/feature/nullkiller2 1 month ago
NetPacksLobbyClient.cpp 0af15610e1 made quick load logic follow restart logic more closely 2 weeks ago
PlayerLocalState.cpp 5ada2d19e1 UI now shows spell range from config 5 months ago
PlayerLocalState.h 5ada2d19e1 UI now shows spell range from config 5 months ago
ServerRunner.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
ServerRunner.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
UIHelper.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 5 months ago
UIHelper.h 60afbbe20f Necromancy & Eagle eye infowindows 8 months ago
resource.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago