Ivan Savenko b794df3429 Merge pull request #6688 from kdmcser/monster_spell_fix 1 mese fa
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adventureMap b7496d85de move object blit order comparator to library 1 mese fa
battle 16cb804838 fix monster teleport and sacrifice crash 1 mese fa
eventsSDL cf4fd1383b screenshot support 1 mese fa
globalLobby 7dfb499edf replace boost locks with std 11 mesi fa
gui 7fee70f022 change to F3 (no dublicate) 1 mese fa
ios 9b655ac43e ios fix attempt 1 anno fa
lobby a908bf76eb campaign set as CObjectListWindow 1 mese fa
mainmenu ffe7685fca Update client/mainmenu/CMainMenu.cpp 1 mese fa
mapView b7496d85de move object blit order comparator to library 1 mese fa
media 5028af75cf [conan] migrate to v2 5 mesi fa
netlag 73b24a62e4 Fix crash on attempt to rollback stack rearrangement 1 mese fa
render cf4fd1383b screenshot support 1 mese fa
renderSDL e567537e78 replace replaceTextID with replaceRawString 1 mese fa
widgets ad225c5255 Fix entering k/m/g/... symbols as 2nd character in number input 1 mese fa
windows 5c00401d83 Merge pull request #6494 from Laserlicht/fix_line 1 mese fa
xBRZ 0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 1 anno fa
ArtifactsUIController.cpp 04ed758c41 assembling art qol 6 mesi fa
ArtifactsUIController.h 60afbbe20f Necromancy & Eagle eye infowindows 10 mesi fa
CMT.h a474803aaf Use exception throwing to shutdown main thread 11 mesi fa
CMakeLists.txt d23a5f42ee Merge branch 'develop' into hd_edition 1 mese fa
CPlayerInterface.cpp 4c66867702 Fix reset of AI settings on Launcher start. Rename config keys to reset 1 mese fa
CPlayerInterface.h 9d6ec17f48 MMAI: an ML-powered combat AI 1 mese fa
CServerHandler.cpp fa3c841268 allow campaign videos without rim 1 mese fa
CServerHandler.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 mesi fa
Client.cpp 4c66867702 Fix reset of AI settings on Launcher start. Rename config keys to reset 1 mese fa
Client.h 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 6 mesi fa
ClientCommandManager.cpp 4c66867702 Fix reset of AI settings on Launcher start. Rename config keys to reset 1 mese fa
ClientCommandManager.h 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 6 mesi fa
ClientNetPackVisitors.h afb045ef14 show statistics ingame 2 mesi fa
GameChatHandler.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 7 mesi fa
GameChatHandler.h b50d9de912 Show opponent name in 1-vs-1 games, minor tweaks 1 anno fa
GameEngine.cpp f10f9768a5 allows resizing window in windowed mode 5 mesi fa
GameEngine.h f10f9768a5 allows resizing window in windowed mode 5 mesi fa
GameEngineUser.h 70e75938ba remove resume & move save to seperate function 1 mese fa
GameInstance.cpp 70e75938ba remove resume & move save to seperate function 1 mese fa
GameInstance.h 70e75938ba remove resume & move save to seperate function 1 mese fa
HeroMovementController.cpp 241da5937d First semi-working version of antilag for hero movement 6 mesi fa
HeroMovementController.h 6352f268b2 Instant movement is now part of standard movement 1 anno fa
LobbyClientNetPackVisitors.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 2 mesi fa
NetPacksClient.cpp 1c746a840c Merge pull request #6033 from thehonestcto/feature/nullkiller2 2 mesi fa
NetPacksLobbyClient.cpp fa3c841268 allow campaign videos without rim 1 mese fa
PlayerLocalState.cpp 5ada2d19e1 UI now shows spell range from config 7 mesi fa
PlayerLocalState.h 5ada2d19e1 UI now shows spell range from config 7 mesi fa
ServerRunner.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 mesi fa
ServerRunner.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 mesi fa
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
UIHelper.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 7 mesi fa
UIHelper.h 60afbbe20f Necromancy & Eagle eye infowindows 10 mesi fa
resource.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa