Ivan Savenko 241da5937d First semi-working version of antilag for hero movement il y a 5 mois
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CGPathNode.cpp 2ad186130f Split MapDefines file on .h per class basis il y a 5 mois
CGPathNode.h 9dfef773e2 Remove unnecessary includes il y a 7 mois
CPathfinder.cpp f51c7c5c28 Removed hardcoded AI logic for Water Walk and Fly spell il y a 5 mois
CPathfinder.h 241da5937d First semi-working version of antilag for hero movement il y a 5 mois
INodeStorage.h 9dfef773e2 Remove unnecessary includes il y a 7 mois
NodeStorage.cpp c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState il y a 7 mois
NodeStorage.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState il y a 7 mois
PathfinderCache.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback il y a 7 mois
PathfinderCache.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback il y a 7 mois
PathfinderOptions.cpp 9dfef773e2 Remove unnecessary includes il y a 7 mois
PathfinderOptions.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState il y a 7 mois
PathfinderUtil.h 6a983e16df Update lib/pathfinder/PathfinderUtil.h il y a 5 mois
PathfindingRules.cpp 2ad186130f Split MapDefines file on .h per class basis il y a 5 mois
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files il y a 2 ans
TurnInfo.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback il y a 7 mois
TurnInfo.h ec970c7b22 Support for configuring minimal cost for moving between tiles il y a 10 mois