Mircea TheHonestCTO 15aceb8134 NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes há 1 mês atrás
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CGPathNode.cpp 2ad186130f Split MapDefines file on .h per class basis há 7 meses atrás
CGPathNode.h 9dfef773e2 Remove unnecessary includes há 9 meses atrás
CPathfinder.cpp 15aceb8134 NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes há 1 mês atrás
CPathfinder.h 241da5937d First semi-working version of antilag for hero movement há 7 meses atrás
INodeStorage.h 9dfef773e2 Remove unnecessary includes há 9 meses atrás
NodeStorage.cpp c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState há 9 meses atrás
NodeStorage.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState há 9 meses atrás
PathfinderCache.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback há 9 meses atrás
PathfinderCache.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback há 9 meses atrás
PathfinderOptions.cpp 9dfef773e2 Remove unnecessary includes há 9 meses atrás
PathfinderOptions.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState há 9 meses atrás
PathfinderUtil.h 4f0e383680 Optimized storage for map tiles há 1 mês atrás
PathfindingRules.cpp 2ad186130f Split MapDefines file on .h per class basis há 7 meses atrás
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files há 2 anos atrás
TurnInfo.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback há 9 meses atrás
TurnInfo.h ec970c7b22 Support for configuring minimal cost for moving between tiles há 1 ano atrás