Mircea TheHonestCTO 15aceb8134 NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes 1 月之前
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CGPathNode.cpp 2ad186130f Split MapDefines file on .h per class basis 7 月之前
CGPathNode.h 9dfef773e2 Remove unnecessary includes 9 月之前
CPathfinder.cpp 15aceb8134 NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes 1 月之前
CPathfinder.h 241da5937d First semi-working version of antilag for hero movement 7 月之前
INodeStorage.h 9dfef773e2 Remove unnecessary includes 9 月之前
NodeStorage.cpp c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState 9 月之前
NodeStorage.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState 9 月之前
PathfinderCache.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 9 月之前
PathfinderCache.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 9 月之前
PathfinderOptions.cpp 9dfef773e2 Remove unnecessary includes 9 月之前
PathfinderOptions.h c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState 9 月之前
PathfinderUtil.h 4f0e383680 Optimized storage for map tiles 1 月之前
PathfindingRules.cpp 2ad186130f Split MapDefines file on .h per class basis 7 月之前
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files 2 年之前
TurnInfo.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 9 月之前
TurnInfo.h ec970c7b22 Support for configuring minimal cost for moving between tiles 1 年之前