Commit historia

Upphovsman SHA1 Meddelande Datum
  jp9000 966b943d5b Remove majority of warnings 11 år sedan
  jp9000 b067440f73 Use bzalloc instead of bmalloc then memset 11 år sedan
  jp9000 6c92cf5841 Implement output, improve video/audio subsystems 11 år sedan
  Zachary Lund d283f24cbb A few changes concerning wxGTK. 12 år sedan
  Zachary Lund 80b8176e29 GLX implementation and *nix-specific file handling implementation 12 år sedan
  Palana 74aa1c466b add osx iosurface opengl integration 12 år sedan
  Palana 1dde992990 remove mipmap texture filter from min_filter for rectangle textures 12 år sedan
  jp9000 0781670ba2 add handling of GL_TEXTURE_RECTANGLE target, and add automatic handling if using it as a sprite 12 år sedan
  jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 år sedan
  jp9000 58810f9806 changed gs_draw_sprite to allow custom sizes, added output textures to the core, and adjusted the test code to accommodate the changes 12 år sedan
  jp9000 409b011a8e cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing 12 år sedan
  Palana d7a04aea8c added osx cocoa support files 12 år sedan
  jp9000 d2ba08e46b add frame flipping code 12 år sedan
  jp9000 a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 12 år sedan
  jp9000 bb329b9278 avoid using 'default' for enum switches 12 år sedan
  jp9000 18834c6a45 some static analysis cleanup 12 år sedan
  jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 12 år sedan
  jp9000 9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 12 år sedan
  Peter SZTANOJEV 0301b24ace modernize header guards to #pragma once 12 år sedan
  jp9000 9577ddcf9b fill in the rest of the GL functions. finally 12 år sedan
  jp9000 c1939de49b added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro 12 år sedan
  jp9000 806bf557e5 removed a fairly pointless constant for the time being 12 år sedan
  jp9000 f9d1a4b9ed added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code 12 år sedan
  jp9000 f9c2aadf53 remove some more code duplication, fix a string, and remove a potential bug 12 år sedan
  jp9000 5c92f22f0d moved some stuff around to avoid code duplication and finish up gl 2D texture code 12 år sedan
  jp9000 75262e6e0b update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions 12 år sedan
  jp9000 b44ba06543 fixed the alignment issues for good 12 år sedan
  jp9000 658a27362d fixed some more alignment issues for SSE usage (maybe I should cut donw the size of the align function) 12 år sedan
  jp9000 f255ae1922 first commit 12 år sedan