Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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9 years ago |
AlexVinS
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53b5587c2e
Advance map header serialization
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9 years ago |
AlexVinS
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6e205a58b4
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
AlexVinS
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1bc41b3ba3
Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1
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9 years ago |
AlexVinS
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048e22dbe6
Fix build.
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9 years ago |
AlexVinS
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d7c0c3759a
Merge branch 'Zyx-develop' into develop
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9 years ago |
Vadim Markovtsev
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36eaa399e7
Add hardcodedFeature to switch winner's retreating with no troops
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9 years ago |
Zyx-2000
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cf61837ced
replaced std::string with boost::filesystem::path in several places
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9 years ago |
AlexVinS
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3f79d001c1
Fix subObject identification
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10 years ago |
AlexVinS
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2d5a366e6c
Implemented (basic) object construction and placement
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10 years ago |
Ivan Savenko
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faa7cbff18
Fixed gcc/clang warnings
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10 years ago |
DjWarmonger
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2e70d8a084
- VCMI will now read templates from mods
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10 years ago |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 years ago |
AlexVinS
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a49da360d2
Use ESpellCastProblem inside SpellHandler
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11 years ago |
Ivan Savenko
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db221829aa
Modding-related bugfixes:
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11 years ago |
Ivan Savenko
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89b89ff85d
Bugfixing. Game seems to be working without major bugs.
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11 years ago |
Ivan Savenko
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836c466f81
- Implementation of overrides for towns
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11 years ago |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 years ago |
Ivan Savenko
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32b6568b65
Merged changes from upstream and fixed compilation caused by API changes
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11 years ago |
Ivan Savenko
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67f11b1a01
- First part of objects configuration
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11 years ago |
Ivan Savenko
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7f276185bd
Moving files:
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11 years ago |
AlexVinS
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f2b61f7e69
Spell configuration: introduce simplifaction mechanism for level conficuration
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11 years ago |
Ivan Savenko
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419a2797c8
Implemented basic loading from JSON
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11 years ago |
Macron1Robot
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13ea6e39f0
Update CModHandler.cpp
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11 years ago |
Macron1Robot
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2355f3abe1
Update CModHandler.cpp
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11 years ago |
Macron1Robot
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13cd400d27
Update CModHandler.cpp
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11 years ago |
Macron1Robot
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8ec7a9b919
Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
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11 years ago |
Ivan Savenko
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333a51a48a
Launcher now supports submods. See forum thread for details.
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11 years ago |
Ivan Savenko
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7f6f125b4c
First part of submods support.
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11 years ago |
Ivan Savenko
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d2ae847ecf
- files in local directories (saves & configs) now always have higher
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11 years ago |