Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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9 years ago |
Vadim Markovtsev
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fa8a282696
Fix pthread_mutex_lock abort() in requestActionASAP impl
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10 years ago |
ArseniyShestakov
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0d83f6fedd
Fix issue 1877. Allow to buy heroes in ally towns
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10 years ago |
ArseniyShestakov
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21aaad6972
MoveHero: add transit movement option
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10 years ago |
DjWarmonger
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5b8180e327
Cleaning logs.
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10 years ago |
Ivan Savenko
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aa0433228a
Fixed cheats - sendMesssage will also pass current object.
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11 years ago |
Ivan Savenko
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78709e223b
Breaking things - trying to remove server-side knowledge of selected objects
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11 years ago |
Ivan Savenko
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b2e8c92383
Cleanup:
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11 years ago |
Ivan Savenko
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652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
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11 years ago |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 years ago |
Michał W. Urbańczyk
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d8a27d8f3c
Refactored player-specific data into single struct BattleState.
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12 years ago |
Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
beegee1
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6827fcdb53
- Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending)
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12 years ago |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
mateuszb
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560315bc48
* SlotID refactoring
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12 years ago |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 years ago |
mateuszb
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bda766b697
* refactoring
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
mateuszb
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9dd60b6dbe
* refactoring
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 years ago |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 years ago |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
alexvins
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4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
Michał W. Urbańczyk
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f30ee8ff04
* fixed possible corruption of pack sent by server when player request is rejected
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |