Commit History

Author SHA1 Message Date
  DjWarmonger 236b3ec807 Zones will get random network of passable paths inside them. Treasures will try to fill all remaining fields. 11 years ago
  DjWarmonger b3a39f4920 Misc improvements & tests. 11 years ago
  DjWarmonger 62e9f13b08 - Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426 11 years ago
  DjWarmonger 7db06e6bd0 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 years ago
  DjWarmonger 7f31b7dddb - Zone guards will now match template settings. 11 years ago
  DjWarmonger aee748d8d6 - Added monoliths between remote zones 11 years ago
  AlexVinS f212c8221d [RMG]Fix gcc build, remove some unused variables 11 years ago
  DjWarmonger 8e8b27087a Ground connections between adjacent zones. 11 years ago
  DjWarmonger 8ab2a8df86 Zone borders. 11 years ago
  DjWarmonger 8c24ea0bfb Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 11 years ago
  beegee1 72b2e1b8fe - fixed bug when generating random map and adding player info data 11 years ago
  DjWarmonger b9de3875d9 - Attempt to move zones away from map boundaries 11 years ago
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. 11 years ago
  DjWarmonger 27dcf70b1a Randomized center positions of zones. 11 years ago
  DjWarmonger 75cea9206d - Fixed uninitialized guarding creature positions 11 years ago
  DjWarmonger 35d6215b7b jfhs patch integration is now complete: 11 years ago
  DjWarmonger 4ea9810831 First version that works: 11 years ago
  DjWarmonger 342aec0700 More rollback. 11 years ago
  DjWarmonger 5b0b152aa3 Trying to restore recent type of mapGenOptions. 11 years ago
  DjWarmonger 67793a2db4 Some more. 11 years ago
  DjWarmonger 1e1dce20a8 Something that compiles, but crashes when launching RMG map. 11 years ago
  DjWarmonger 88f962d6d5 Taken jfhs code as it is. 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 years ago
  beegee1 d6dfd8bfbc - Fixed a bug when starting a random map with a town added by a mod 12 years ago
  beegee1 fd9995ff82 - Missing thing to previous commit... 12 years ago
  beegee1 a13d72b636 - Fixed GCC warning 12 years ago
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago