Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 23cb47b457 Fixed several scenarios with incorrect scope for requesting identifiers há 2 anos atrás
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes há 2 anos atrás
  Ivan Savenko 65f9a1ffd2 Fixes identifiers resolving for json serialization há 2 anos atrás
  Andrey Filipenkov 92dd6d8c17 define app version only in CMakeLists há 3 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  nordsoft 2c7198a01a Increment vcmi version há 3 anos atrás
  nordsoft 1b6f4a5cf3 Rebase on develop há 3 anos atrás
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) há 3 anos atrás
  Nordsoft91 99a9680f62 Final preparations for merge into develop (#780) há 3 anos atrás
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches há 3 anos atrás
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás
  Henning Koehler 3764ec8be1 more code format issues há 8 anos atrás
  Henning Koehler fbab52eb18 added basic handler for loading secondary skill bonuses há 8 anos atrás
  AlexVinS 15138c23de Finished conversion to new logging API há 8 anos atrás
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options há 8 anos atrás
  DjWarmonger db13d7a708 Version 0.99 updates. há 9 anos atrás
  AlexVinS 1ccb0d98be Disabled git version of C::B projects há 9 anos atrás
  AlexVinS cd5c0b3297 Style tweaks. há 9 anos atrás
  Arseniy Shestakov fdca75b4b0 PlayerColor: add getStr and getStrCap functions with optional L10n há 9 anos atrás
  AlexVinS 16e0d18880 Added special slots for war machines and arrow towers há 9 anos atrás
  AlexVinS ba017c443d Start from diff of pull request #124 from vcmi/issue/1372 há 10 anos atrás
  ArseniyShestakov e1a360408d GameConstants: move operators into header and always inline them há 10 anos atrás
  ArseniyShestakov 9fe442537b Pass on EPathfindingLayer and small fixes for code around it há 10 anos atrás
  ArseniyShestakov 4b64bec711 EPathfindingLayer: copy other code from ETerrainType for debugging há 10 anos atrás
  beegee1 dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types há 10 anos atrás
  AlexVinS 685deddac1 Start spell-relatet files reorganisation há 10 anos atrás
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK há 11 anos atrás
  AlexVinS 66b022f93e initializer lists part1 há 11 anos atrás