コミット履歴

作者 SHA1 メッセージ 日付
  mateuszb 25663ce7af * fixed vector<bool> serialization 13 年 前
  DjWarmonger e63747d2d2 Fixed #860 and #1169 13 年 前
  mateuszb 8769f67c5d * JsonReader can convert to enums 13 年 前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 年 前
  mateuszb 2848fb6fef Gernsworth's patch for bug #1118 13 年 前
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 年 前
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年 前
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年 前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年 前
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 年 前
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. 13 年 前
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 年 前
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 年 前
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) 13 年 前
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 13 年 前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年 前
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. 13 年 前
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 年 前
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. 13 年 前
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 年 前
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 年 前
  DjWarmonger 416c08260a - Basic Commander window 13 年 前
  Ivan Savenko 82b60c00a2 - fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced" 13 年 前
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 年 前
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 年 前
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 年 前
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 年 前
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 年 前
  Michał W. Urbańczyk 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change 14 年 前
  DjWarmonger 5c86d32903 Cloned stack dissapear when killed. 14 年 前