Histórico de Commits

Autor SHA1 Mensagem Data
  mateuszb 25663ce7af * fixed vector<bool> serialization há 13 anos atrás
  DjWarmonger e63747d2d2 Fixed #860 and #1169 há 13 anos atrás
  mateuszb 8769f67c5d * JsonReader can convert to enums há 13 anos atrás
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug há 13 anos atrás
  mateuszb 2848fb6fef Gernsworth's patch for bug #1118 há 13 anos atrás
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler há 13 anos atrás
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream há 13 anos atrás
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) há 13 anos atrás
  mateuszb 6a81c8b1af * campaign against magic numbers há 13 anos atrás
  Ivan Savenko 0ca9f64573 Next part of town configuration: há 13 anos atrás
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. há 13 anos atrás
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h há 13 anos atrás
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array há 13 anos atrás
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) há 13 anos atrás
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 há 13 anos atrás
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. há 13 anos atrás
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. há 13 anos atrás
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window há 13 anos atrás
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. há 13 anos atrás
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) há 13 anos atrás
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. há 13 anos atrás
  DjWarmonger 416c08260a - Basic Commander window há 13 anos atrás
  Ivan Savenko 82b60c00a2 - fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced" há 13 anos atrás
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. há 13 anos atrás
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. há 13 anos atrás
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. há 13 anos atrás
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time há 13 anos atrás
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. há 13 anos atrás
  Michał W. Urbańczyk 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change há 14 anos atrás
  DjWarmonger 5c86d32903 Cloned stack dissapear when killed. há 14 anos atrás