Commit Verlauf

Autor SHA1 Nachricht Datum
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 vor 12 Jahren
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. vor 12 Jahren
  Michał W. Urbańczyk d30571aa4d AI won't access enemy heroes' objects that went under FoW. Fixes #1235. vor 12 Jahren
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. vor 12 Jahren
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets vor 12 Jahren
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase vor 12 Jahren
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 vor 12 Jahren
  DjWarmonger ca8182f80f Fixed #1133. vor 12 Jahren
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring vor 12 Jahren
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) vor 12 Jahren
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. vor 12 Jahren
  mateuszb 560315bc48 * SlotID refactoring vor 12 Jahren
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain vor 12 Jahren
  alexvins ceea466f54 [refactor] spell handling vor 12 Jahren
  mateuszb bda766b697 * refactoring vor 12 Jahren
  mateuszb 8a8eecd063 * refactoring vor 13 Jahren
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs vor 13 Jahren
  mateuszb d03dbf64a6 * refactoring vor 13 Jahren
  mateuszb f1c78e3260 * creature ID refactoring vor 13 Jahren
  mateuszb af5287c193 * fixed opening custom campaign selection window vor 13 Jahren
  mateuszb 25663ce7af * fixed vector<bool> serialization vor 13 Jahren
  mateuszb 8769f67c5d * JsonReader can convert to enums vor 13 Jahren
  mateuszb ba3075317f * proper bool serialization vor 13 Jahren
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes vor 13 Jahren
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) vor 13 Jahren
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters vor 13 Jahren
  alexvins 055e922e4d [refactor] a few more cleanups vor 13 Jahren