Commit History

Author SHA1 Message Date
  Ivan Savenko 5caf12f22f Few more fixes to bonus caching 10 months ago
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 10 months ago
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 year ago
  Laserlicht 735af83294 castSpellThisTurn to bool var 1 year ago
  Laserlicht 0aaafc4c8a cast without skip 1 year ago
  Ivan Savenko 8371232d29 Merge pull request #4504 from Laserlicht/hota_bonus 1 year ago
  K 462c79e190 remove never used code in CBonusSystemNode 1 year ago
  Laserlicht 9c4d4e89d6 disintegrate 1 year ago
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
  Alexander Wilms 31e1d39f92 Fix issues introduced by fixing typos 1 year ago
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
  MichalZr6 65d22f17ae proper logging of drained life and resurrected count 1 year ago
  Ivan Savenko f5a64a0ac5 Call cheap to compute conditions before costly conditions 1 year ago
  Ivan Savenko abad4b01ce Remove explicit convesion to int in operators 1 year ago
  Ivan Savenko 86a3806bec MetaString refactor to eliminate integer usage for identifiers 1 year ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 years ago
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally 2 years ago
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 years ago
  Ivan Savenko 77facf9387 Implement missing functions, fixes linking errors 2 years ago
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 years ago
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class 2 years ago
  krs 27c488e62f Small changes after review. 2 years ago
  krs 756dd398c2 Added constant for BATTLE_SHOOTING_RANGE_DISTANCE 2 years ago
  krs e938152c1d Fix for showing penalty limit in red for unlimited ranged archers 2 years ago
  krs 33bbbefdeb First working prototype that mimics rangedFullDamageLimit code 2 years ago
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names 2 years ago
  krs b8ad5b41f3 UnitState has getRangedFullDamageDistance() 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago