Ivan Savenko
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619a07da03
- projectile blitting should be closer to original H3. But still not perfect.
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12 years ago |
Ivan Savenko
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f306d7bb70
some changes towards editing H3 objects via mods. Should be stable, report if not.
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12 years ago |
DjWarmonger
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111312636a
Fixed #1207. Some tweaks.
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12 years ago |
DjWarmonger
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4f75e47c47
Fixed crash with Firewall / Forcefield cast when there is dead stack.
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
Ivan Savenko
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a269b22741
- fixed incorrect appearence of hero in battle
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12 years ago |
mateuszb
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9dd60b6dbe
* refactoring
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12 years ago |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
mateuszb
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a1da195b85
* minor refactoring
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12 years ago |
DjWarmonger
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e5783801af
Fixed #1183
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12 years ago |
Michał W. Urbańczyk
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a96f03e947
Crashes realted to illegal access to enemy hero data should be fixed, including #1178.
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12 years ago |
alexvins
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4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 years ago |
Ivan Savenko
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b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
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13 years ago |
Ivan Savenko
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e36bc50504
- support for new heroes and hero classes
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13 years ago |
Ivan Savenko
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ffe8b99369
- reorganized hero classes
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13 years ago |
Ivan Savenko
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23fcdd1a4a
- missing fields in town serialization
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13 years ago |
beegee1
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 years ago |
beegee1
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105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
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13 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
Ivan Savenko
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c071a03a8a
- fix for #1135
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13 years ago |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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13 years ago |
Michał W. Urbańczyk
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7e6128b653
Assurance that #1016 won't happen again.
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13 years ago |
Michał W. Urbańczyk
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95b866c131
* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.
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13 years ago |
Ivan Savenko
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8f936cd34d
- added battleAI to CMake, compile fixes
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13 years ago |
DjWarmonger
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e2bfd53c98
- Fixed some issues and crashes
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
mateuszb
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2cf4905d9c
* hopefully fixed 790
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13 years ago |
Ivan Savenko
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061ed69c63
- fixed seer hut issue (#1073)
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13 years ago |
Ivan Savenko
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c7789992c3
- fix for hero flags along with battlehero cleanup
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13 years ago |
Ivan Savenko
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8fac276922
- a bit nicer stack queue. Check forum for graphics.
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13 years ago |