提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 619a07da03 - projectile blitting should be closer to original H3. But still not perfect. 12 年之前
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年之前
  DjWarmonger 111312636a Fixed #1207. Some tweaks. 12 年之前
  DjWarmonger 4f75e47c47 Fixed crash with Firewall / Forcefield cast when there is dead stack. 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  Ivan Savenko a269b22741 - fixed incorrect appearence of hero in battle 12 年之前
  mateuszb 9dd60b6dbe * refactoring 12 年之前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年之前
  mateuszb a1da195b85 * minor refactoring 12 年之前
  DjWarmonger e5783801af Fixed #1183 12 年之前
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. 12 年之前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年之前
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 年之前
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 年之前
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 年之前
  Ivan Savenko 23fcdd1a4a - missing fields in town serialization 13 年之前
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 年之前
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
  Ivan Savenko c071a03a8a - fix for #1135 13 年之前
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年之前
  Michał W. Urbańczyk 7e6128b653 Assurance that #1016 won't happen again. 13 年之前
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 年之前
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes 13 年之前
  DjWarmonger e2bfd53c98 - Fixed some issues and crashes 13 年之前
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 年之前
  mateuszb 2cf4905d9c * hopefully fixed 790 13 年之前
  Ivan Savenko 061ed69c63 - fixed seer hut issue (#1073) 13 年之前
  Ivan Savenko c7789992c3 - fix for hero flags along with battlehero cleanup 13 年之前
  Ivan Savenko 8fac276922 - a bit nicer stack queue. Check forum for graphics. 13 年之前