提交历史

作者 SHA1 备注 提交日期
  beegee1 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached 14 年之前
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 年之前
  DjWarmonger a7577ccb6b More details for Rebirth ability. 14 年之前
  DjWarmonger 036ad1233f fixes for Phoenix. Its animation will now be restored to Alive. 14 年之前
  DjWarmonger f33fbdc43b Support for Thunderbolt (Thunderbirds). 14 年之前
  DjWarmonger c53c226820 Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt. 14 年之前
  beegee1 cef16ccc74 * Fixed battle positions bugs: #174, #172, #400 14 年之前
  beegee1 2efcdae80f * Fixed #750 14 年之前
  beegee1 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 年之前
  DjWarmonger 361e58eddb Applied patch from #749 14 年之前
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". 14 年之前
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. 14 年之前
  beegee1 2d3caec79b * Implemented parabolic trajectory of the trebuchet 14 年之前
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 年之前
  Ivan Savenko 19f0836211 Fixed #712 and #713 14 年之前
  Frank Zago abc0d3537e Some compile fixes. 14 年之前
  beegee1 7962a9bc47 * Fixed #30 14 年之前
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 年之前
  Michał W. Urbańczyk 072bb5884b Fixed #728. 14 年之前
  DjWarmonger 3a6b5cbfbb Various fixes related to spell effects and Creature Window. 14 年之前
  beegee1 431064cbf9 * Fixed #532 -> Catapult shoots now after keep/upper/lower tower 14 年之前
  beegee1 ef66982bbd * Fixed #173 -> Heroes are now placed at the correct position during battles 14 年之前
  beegee1 17290d4f0d * Fixed 171 Update: Defending hero gets now drawn at the end of the first hex row. Hero is in front of the background wall but behind the keep/keep turret. 14 年之前
  beegee1 7ad6ca7482 * Fixed #171: The overlapping order of walls-creatures-hero is now correct during sieges 14 年之前
  DjWarmonger d4c2e55a00 Fixed #421 & #480. Some work on animations & sounds. Minor changes. 14 年之前
  DjWarmonger db386915d1 Spell_levels are not necessary in the end. 14 年之前
  DjWarmonger b02527566c Fixed some battle logs. 14 年之前
  DjWarmonger 515ab7e7c1 Support for Acid Breath (both effects are now separate). 14 年之前
  beegee1 7c771e5c56 * Fixed: The Creatures inside the walls in the 1st row of hexes should have priority over the wall 14 年之前
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 年之前