Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 463c404a83 Use bonus only as shared_ptr to avoid memory corruption há 5 meses atrás
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class há 6 meses atrás
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback há 6 meses atrás
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback há 6 meses atrás
  Ivan Savenko 716da918f8 Completely remove IGameCallback class há 6 meses atrás
  Ivan Savenko 62e774c91e Add new rewards for configurable objects há 6 meses atrás
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) há 8 meses atrás
  Ivan Savenko 5d64da9b6c Fixes randomization of Witch Hut preconfigured in map editor há 1 ano atrás
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided há 1 ano atrás
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library há 1 ano atrás
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static há 1 ano atrás
  Ivan Savenko 54103813dd Remove no longer used serialization methods há 2 anos atrás
  Ivan Savenko fd01a25352 Implemented basic version of configurable Witch Hut há 2 anos atrás
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. há 2 anos atrás