mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 年之前 |
mateuszb
|
9e00090c42
* refactoring, a few intriguing problems remain
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12 年之前 |
mateuszb
|
bda766b697
* refactoring
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12 年之前 |
mateuszb
|
8a8eecd063
* refactoring
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12 年之前 |
Michał W. Urbańczyk
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e31f5062f9
Fixed crashes when VCAI cannot find hero to recruit.
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12 年之前 |
mateuszb
|
25663ce7af
* fixed vector<bool> serialization
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12 年之前 |
alexvins
|
4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 年之前 |
DjWarmonger
|
c54b983663
Some improvements for AI logging.
|
13 年之前 |
beegee1
|
a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 年之前 |
DjWarmonger
|
4bacd97497
Quests now handled by pointers again, this time without bugs.
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13 年之前 |
DjWarmonger
|
977acfafc8
- Fixed possible crash at invalid quest
|
13 年之前 |
DjWarmonger
|
1cf99f7be1
- Improved exploration algorithm. AI will avoid dead-end barriers and thus explore much faster.
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13 年之前 |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
|
13 年之前 |
Ivan Savenko
|
a138db7c9e
- removed lib headers from PCH
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13 年之前 |
DjWarmonger
|
4e726f0eb2
- Handling for Hill fort and (kinda) Magic Well
|
13 年之前 |
DjWarmonger
|
e913d94c62
VCAI can now exchange armies between heroes. By default, it will pass army to main hero.
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13 年之前 |
DjWarmonger
|
356e675a65
- VCAI can now complete all types of Seer Hut Mission. GATHERTROOP victory condition should also work.
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13 年之前 |
DjWarmonger
|
d8cb3a34d3
-Fixed crash #1037
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13 年之前 |
DjWarmonger
|
624908e403
- Fixed unserialized GrowingArtifact, causing crash
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13 年之前 |
Michał W. Urbańczyk
|
edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 年之前 |
DjWarmonger
|
10a2dfefd1
VCAI will answer CommanderGotLevel query.
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13 年之前 |
Michał W. Urbańczyk
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fcdad0d323
Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable.
|
13 年之前 |
Ivan Savenko
|
665837d656
- hopefully better town development for AI
|
13 年之前 |
DjWarmonger
|
d491bc1c3a
Commanders can level up. It's non-interactive yet.
|
13 年之前 |
DjWarmonger
|
416c08260a
- Basic Commander window
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13 年之前 |
DjWarmonger
|
b597171f91
- EXPLORE goal can now be complete soAI won't get stuck
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13 年之前 |
DjWarmonger
|
b316be1701
- Introduced a mechanism to set abstract goals for AI
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13 年之前 |
DjWarmonger
|
ee2768ab07
- Some work for commanders
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13 年之前 |
Michał W. Urbańczyk
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cd4c93318d
#928 and #931 should be fixed.
|
13 年之前 |
DjWarmonger
|
aeb9cf9460
- First part of battle interface rewrite. Untested. May work or not work randomly.
|
13 年之前 |