paracelsus
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9ec431c37b
Synchronization with trunk (again), elimination of some warnings
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12 年之前 |
paracelsus
|
1e0f473761
New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D)
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12 年之前 |
mateuszb
|
bda766b697
* refactoring
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12 年之前 |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
12 年之前 |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
12 年之前 |
mateuszb
|
af5287c193
* fixed opening custom campaign selection window
|
12 年之前 |
mateuszb
|
5b0c6059e2
* bug 1193 should be fixed
|
12 年之前 |
DjWarmonger
|
9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
|
13 年之前 |
Michał W. Urbańczyk
|
edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
|
13 年之前 |
DjWarmonger
|
e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
|
13 年之前 |
DjWarmonger
|
ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
|
13 年之前 |
Ivan Savenko
|
2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
|
13 年之前 |
Ivan Savenko
|
faaf799d95
- fixed some extra warnings. Mostly harmless.
|
13 年之前 |
DjWarmonger
|
3e4d0e73e8
Fixed #964.
|
13 年之前 |
DjWarmonger
|
d491bc1c3a
Commanders can level up. It's non-interactive yet.
|
13 年之前 |
DjWarmonger
|
416c08260a
- Basic Commander window
|
13 年之前 |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
|
13 年之前 |
DjWarmonger
|
f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
|
13 年之前 |
Michał W. Urbańczyk
|
722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
|
13 年之前 |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
|
13 年之前 |
DjWarmonger
|
9e5fcc3152
Stack artifact backup.
|
13 年之前 |
DjWarmonger
|
2bddf29cbf
Stack artifacts part 2, not working yet.
|
13 年之前 |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 年之前 |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
|
14 年之前 |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 年之前 |
DjWarmonger
|
d3a014ee94
Smarter implementation of last change.
|
14 年之前 |
DjWarmonger
|
e67b7b9da4
Some fixes for shooting vs Creature Window.
|
14 年之前 |
DjWarmonger
|
d29850a2fa
Fixed #740
|
14 年之前 |
Frank Zago
|
9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
|
14 年之前 |
Frank Zago
|
4af4f0a707
Compile and warning fixes.
|
14 年之前 |