Histórico de Commits

Autor SHA1 Mensagem Data
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring há 12 anos atrás
  Michał W. Urbańczyk a9fd7b806c Fixed crash on the new month when there are no creatures that can get double growth. (#1219, possibly #1217) há 12 anos atrás
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp há 12 anos atrás
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. há 12 anos atrás
  Ivan Savenko a75d237e93 compile fix há 12 anos atrás
  mateuszb 560315bc48 * SlotID refactoring há 12 anos atrás
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. há 12 anos atrás
  Michał W. Urbańczyk 827d7b8681 Fixes for previous rev. há 12 anos atrás
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs há 12 anos atrás
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. há 12 anos atrás
  Michał W. Urbańczyk e31f5062f9 Fixed crashes when VCAI cannot find hero to recruit. há 12 anos atrás
  mateuszb 043c7c52a3 * very important bugfix há 12 anos atrás
  mateuszb f1c78e3260 * creature ID refactoring há 12 anos atrás
  mateuszb 169cf3558d * changes in campaign handling há 12 anos atrás
  Michał W. Urbańczyk f8d7473f9a * fixed vector<bool> serialization há 12 anos atrás
  mateuszb 25663ce7af * fixed vector<bool> serialization há 12 anos atrás
  mateuszb 3c5d6dd79a * vector<bool> serialization há 12 anos atrás
  mateuszb 8769f67c5d * JsonReader can convert to enums há 12 anos atrás
  mateuszb ba3075317f * proper bool serialization há 12 anos atrás
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) há 12 anos atrás
  DjWarmonger d325528aa5 For 0.91 release. há 12 anos atrás
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug há 12 anos atrás
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) há 13 anos atrás
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream há 13 anos atrás
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) há 13 anos atrás
  Michał W. Urbańczyk ecd8947d8e Crashes on starting next campaign mission should be fixed. há 13 anos atrás
  mateuszb 8e3de98059 * restoring campaign features há 13 anos atrás
  mateuszb fb2f19b4c5 * some work on campaigns há 13 anos atrás
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added há 13 anos atrás
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. há 13 anos atrás