تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  AlexVinS fd9cfa406d Possible fix for http://bugs.vcmi.eu/view.php?id=2620 9 سال پیش
  Arseniy Shestakov 78a560767b VCAI compareArtifacts: consider that art with highest price is best 9 سال پیش
  AlexVinS 22884d9150 AI logging convert 1 9 سال پیش
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 سال پیش
  Vadim Markovtsev 3926920103 Rename radious -> radius 9 سال پیش
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings 10 سال پیش
  Ivan Savenko 2e56b547ee replaced references to SectorMap with shared_ptr to avoid data races in AI code 10 سال پیش
  Ivan Savenko 7189a12df2 removed few more includes from headers 10 سال پیش
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 سال پیش
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 سال پیش
  ArseniyShestakov 4b64bec711 EPathfindingLayer: copy other code from ETerrainType for debugging 10 سال پیش
  ArseniyShestakov 2b6e1498d2 Pathfinding: change argument order for getPath and AUTO layer as default 10 سال پیش
  DjWarmonger 1e36f3cecd Cache SectorMap where possible and update when necessary. 10 سال پیش
  Vadim Markovtsev d24fd10e21 Fix std::abs warning 10 سال پیش
  DjWarmonger b3f482b8a8 Restored artifact selection & exchange, work in progress. 10 سال پیش
  DjWarmonger b2a75551c8 - Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures. 10 سال پیش
  DjWarmonger b0cd4f4117 Added limits and assertions which show that fuzzy engine is completely bugged. 11 سال پیش
  Ivan Savenko b67618ab53 First batch of AI fixes: 11 سال پیش
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 سال پیش
  Ivan Savenko 1157111fcf More bugfixing: 11 سال پیش
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 سال پیش
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 سال پیش
  Ivan Savenko b2e8c92383 Cleanup: 11 سال پیش
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 سال پیش
  DjWarmonger e54c816c92 Treasure piles can now cover several tiles. 11 سال پیش
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 سال پیش
  DjWarmonger 6658e173f1 - Possible fix for #1769 11 سال پیش
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 سال پیش
  Ivan Savenko 771c1ce255 - some effords to get rid of bottlenecks in AI code 11 سال پیش
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 سال پیش