Historique des commits

Auteur SHA1 Message Date
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. il y a 14 ans
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. il y a 14 ans
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. il y a 14 ans
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. il y a 14 ans
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. il y a 14 ans
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures il y a 14 ans
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe il y a 14 ans
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. il y a 14 ans
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. il y a 14 ans
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). il y a 14 ans
  Ivan Savenko 48e79b163c - missed file from previous commit il y a 14 ans
  Michał W. Urbańczyk 9775f88045 Version bump. il y a 14 ans
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. il y a 14 ans
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. il y a 14 ans
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: il y a 14 ans
  Michał W. Urbańczyk 072bb5884b Fixed #728. il y a 14 ans
  mateuszb 94166b83aa * some changes il y a 14 ans
  Michał W. Urbańczyk 617e1f962e New files for lib: il y a 14 ans
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. il y a 14 ans
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. il y a 14 ans
  mateuszb 2451c0dea6 * a bit better stack reversing il y a 15 ans
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done il y a 15 ans
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo il y a 15 ans
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI il y a 15 ans
  mateuszb 23c501b79e some changes il y a 15 ans
  DjWarmonger f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. il y a 15 ans
  Ivan Savenko fd45cd0a6d - fix for #283 il y a 15 ans
  Ivan Savenko 3c868146a6 - linux fix for BuildingHandler il y a 15 ans
  Michał W. Urbańczyk 221728c680 Fixed #541 il y a 15 ans
  Ivan Savenko 5dc444cd2b - University is finally implemented, both town and map objects il y a 15 ans