提交历史

作者 SHA1 备注 提交日期
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. 14 年之前
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 年之前
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 年之前
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 14 年之前
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 年之前
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures 14 年之前
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 年之前
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. 14 年之前
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 年之前
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 年之前
  Ivan Savenko 48e79b163c - missed file from previous commit 14 年之前
  Michał W. Urbańczyk 9775f88045 Version bump. 14 年之前
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. 14 年之前
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 年之前
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: 14 年之前
  Michał W. Urbańczyk 072bb5884b Fixed #728. 14 年之前
  mateuszb 94166b83aa * some changes 14 年之前
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 年之前
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 年之前
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 14 年之前
  mateuszb 2451c0dea6 * a bit better stack reversing 15 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 年之前
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 年之前
  mateuszb 23c501b79e some changes 15 年之前
  DjWarmonger f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 15 年之前
  Ivan Savenko fd45cd0a6d - fix for #283 15 年之前
  Ivan Savenko 3c868146a6 - linux fix for BuildingHandler 15 年之前
  Michał W. Urbańczyk 221728c680 Fixed #541 15 年之前
  Ivan Savenko 5dc444cd2b - University is finally implemented, both town and map objects 15 年之前