História revízii

Autor SHA1 Správa Dátum
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. 14 rokov pred
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 rokov pred
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 rokov pred
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 14 rokov pred
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 rokov pred
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures 14 rokov pred
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 rokov pred
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. 14 rokov pred
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 rokov pred
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 rokov pred
  Ivan Savenko 48e79b163c - missed file from previous commit 14 rokov pred
  Michał W. Urbańczyk 9775f88045 Version bump. 14 rokov pred
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. 14 rokov pred
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 rokov pred
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: 14 rokov pred
  Michał W. Urbańczyk 072bb5884b Fixed #728. 14 rokov pred
  mateuszb 94166b83aa * some changes 14 rokov pred
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 rokov pred
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 rokov pred
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 14 rokov pred
  mateuszb 2451c0dea6 * a bit better stack reversing 15 rokov pred
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 rokov pred
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 rokov pred
  mateuszb 23c501b79e some changes 15 rokov pred
  DjWarmonger f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 15 rokov pred
  Ivan Savenko fd45cd0a6d - fix for #283 15 rokov pred
  Ivan Savenko 3c868146a6 - linux fix for BuildingHandler 15 rokov pred
  Michał W. Urbańczyk 221728c680 Fixed #541 15 rokov pred
  Ivan Savenko 5dc444cd2b - University is finally implemented, both town and map objects 15 rokov pred