提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 265d7a22d6 Animation system update: 15 年之前
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 年之前
  Michał W. Urbańczyk e717f2fd05 Is zlib thread-safe...? 15 年之前
  Michał W. Urbańczyk 5004c1188b Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used). 15 年之前
  Michał W. Urbańczyk e301f8e048 Reenabled campaigns. Workaround for crash when button graphic is not available. 15 年之前
  Ivan Savenko c10dac929d - New animation system: 15 年之前
  Frank Zago b1636fd920 Fix for file found in directory, but not in in LOD archive. 15 年之前
  Ivan Savenko 88fd213e87 - LodHandler now will ignore file extensions. 15 年之前
  Ivan Savenko 8902aeb3f9 Small fix to correct *.def loading outsize of *.lod 15 年之前
  Frank Zago c84c9cb481 Fixed a few warnings. 15 年之前
  Michał W. Urbańczyk d7ba3571bd Fixed crash on opening thieves guild window when player has no heroes. 15 年之前
  mateuszb 80d42a5313 * next part of campaigns. Now all campaigns all available via custom campaign menu. 15 年之前
  mateuszb 8637b021cc * (hopefully) full reading of h3c 15 年之前
  mateuszb d0bf334394 * reading of .h3c headers 15 年之前
  Michał W. Urbańczyk 5d74e61e3e Hopefully fixed compilation. Unified line endings. 16 年之前
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 年之前
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 年之前
  mateuszb 68c5bb63a4 * various improvements and code cleanups 16 年之前
  Frank Zago ea361fe2b4 Removed unused code. 16 年之前
  Frank Zago 044875d500 Rewrote a piece of CLodHandler::init. 16 年之前
  Frank Zago 92d856d3e4 Refactored giveFile() a bit and enhanced a couple error messages. 16 年之前
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 年之前
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell 16 年之前
  mateuszb 07a769601e * faster decompression with infs2 16 年之前
  Frank Zago 2496cb4aa5 Fixed buffer overrun. 16 年之前
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 年之前
  Frank Zago 5eb067e3fd Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 16 年之前
  Frank Zago e3c3d3478d Simplify infs2. 16 年之前
  Frank Zago 0f6bb0d8b0 Use mapped memory for LOD files. Fixed a few bugs. 16 年之前
  mateuszb f9ae91d88c * further changes towards support for ranged spells 16 年之前