Commit History

Author SHA1 Message Date
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 13 years ago
  DjWarmonger 56c56f81e3 Fixed #849. Fixed buying artifacts for free. 13 years ago
  DjWarmonger 1cbd7e94e4 - Extended cap or removed sign for some values that may potentially overflow 13 years ago
  Ivan Savenko dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 years ago
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 years ago
  Ivan Savenko 91c0ce33f4 - re-generated build system 14 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) 14 years ago
  Ivan Savenko 89bd7e273d - fixed #808 14 years ago
  yupsi 583aca8912 Move hero/Next hero buttons being blocked when they should (#204) 14 years ago
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 years ago
  Ivan Savenko d113517db4 - fixed #108, #798, #810 14 years ago
  Ivan Savenko 3fc42134b7 - fixed #586, #757, #758 14 years ago
  Ivan Savenko c63df4f07a - compile fixes for linux player 14 years ago
  Ivan Savenko 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures 14 years ago
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
  Michał W. Urbańczyk 4592ddb74e Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741. 14 years ago
  Ivan Savenko 11fade5e67 - fixed crash in #761 14 years ago
  Frank Zago aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
  Michał W. Urbańczyk df062614d7 Fixed #260, improvement for #250. 14 years ago
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
  Ivan Savenko e494171de3 - several changes to get reusable code 14 years ago
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 years ago
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago