DjWarmonger
|
b8a5d0d430
Stack artifacts - part 1
|
13 jaren geleden |
DjWarmonger
|
56c56f81e3
Fixed #849. Fixed buying artifacts for free.
|
14 jaren geleden |
DjWarmonger
|
1cbd7e94e4
- Extended cap or removed sign for some values that may potentially overflow
|
14 jaren geleden |
Ivan Savenko
|
dbc603b7d7
- fixed crash on opening spellbook during enemy turn
|
14 jaren geleden |
Ivan Savenko
|
86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
|
14 jaren geleden |
Ivan Savenko
|
91c0ce33f4
- re-generated build system
|
14 jaren geleden |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 jaren geleden |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
|
14 jaren geleden |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 jaren geleden |
Ivan Savenko
|
064466998a
- made main menu configurable (mainmenu.json)
|
14 jaren geleden |
Ivan Savenko
|
89bd7e273d
- fixed #808
|
14 jaren geleden |
yupsi
|
583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
|
14 jaren geleden |
Frank Zago
|
c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
14 jaren geleden |
Ivan Savenko
|
d113517db4
- fixed #108, #798, #810
|
14 jaren geleden |
Ivan Savenko
|
3fc42134b7
- fixed #586, #757, #758
|
14 jaren geleden |
Ivan Savenko
|
c63df4f07a
- compile fixes for linux player
|
14 jaren geleden |
Ivan Savenko
|
35a528e062
- Rewrote Kingdom Overview window - all should be stable now
|
14 jaren geleden |
Ivan Savenko
|
0693312a8e
- fixed several crashes with joining creatures
|
14 jaren geleden |
Michał W. Urbańczyk
|
b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
|
14 jaren geleden |
Michał W. Urbańczyk
|
4592ddb74e
Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741.
|
14 jaren geleden |
Ivan Savenko
|
11fade5e67
- fixed crash in #761
|
14 jaren geleden |
Frank Zago
|
aca118b613
Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
|
14 jaren geleden |
Michał W. Urbańczyk
|
df062614d7
Fixed #260, improvement for #250.
|
14 jaren geleden |
Michał W. Urbańczyk
|
601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
|
14 jaren geleden |
Michał W. Urbańczyk
|
617e1f962e
New files for lib:
|
14 jaren geleden |
Michał W. Urbańczyk
|
b4144dc616
Callback jugglery, part 1.
|
14 jaren geleden |
beegee1
|
36d29424f0
* Turrets, keep and turret covers can be now be placed by altering wall_pos.txt
|
14 jaren geleden |
Ivan Savenko
|
e494171de3
- several changes to get reusable code
|
14 jaren geleden |
beegee1
|
45fba15511
* Reverted previously changed PreGame code
|
14 jaren geleden |
Ivan Savenko
|
61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
|
14 jaren geleden |