Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger b9de3875d9 - Attempt to move zones away from map boundaries %!s(int64=11) %!d(string=hai) anos
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 27dcf70b1a Randomized center positions of zones. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 75cea9206d - Fixed uninitialized guarding creature positions %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 35d6215b7b jfhs patch integration is now complete: %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 4ea9810831 First version that works: %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 342aec0700 More rollback. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 5b0b152aa3 Trying to restore recent type of mapGenOptions. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 67793a2db4 Some more. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 1e1dce20a8 Something that compiles, but crashes when launching RMG map. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 88f962d6d5 Taken jfhs code as it is. %!s(int64=11) %!d(string=hai) anos
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: %!s(int64=11) %!d(string=hai) anos
  beegee1 d6dfd8bfbc - Fixed a bug when starting a random map with a town added by a mod %!s(int64=12) %!d(string=hai) anos
  beegee1 fd9995ff82 - Missing thing to previous commit... %!s(int64=12) %!d(string=hai) anos
  beegee1 a13d72b636 - Fixed GCC warning %!s(int64=12) %!d(string=hai) anos
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  beegee1 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring %!s(int64=12) %!d(string=hai) anos
  beegee1 42c2c29976 - Added support for RMG templates(subset of OH3) - Added template "Small Ring" for testing %!s(int64=12) %!d(string=hai) anos
  beegee1 3358a8efec - Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required %!s(int64=12) %!d(string=hai) anos
  beegee1 7a3f5dc23b - Replaced exceptions with assert for internal-API code %!s(int64=12) %!d(string=hai) anos
  beegee1 dd78205ce8 -Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 87988b0ae7 Compile fixes for MVS2010 %!s(int64=12) %!d(string=hai) anos
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) %!s(int64=12) %!d(string=hai) anos
  beegee1 45fccfb1a6 - Added new trace macro LOG_TRACE which autom. appends leaving func message - Removed old trace macros - Small refactoring in CMapEditManager - Changed documentation comments to /// style for various mapping header files %!s(int64=12) %!d(string=hai) anos
  beegee1 feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator %!s(int64=12) %!d(string=hai) anos
  beegee1 44bde4a1d3 - Fixed indentation for various files, sorry... %!s(int64=12) %!d(string=hai) anos