Commit History

Author SHA1 Message Date
  DjWarmonger bae9f2083f Workaround for hero & town issue. Game still crashes elsewhere, though. 11 years ago
  DjWarmonger e51e2190fd Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 years ago
  Ivan Savenko c605e2d10c Gcc compile & warning fixes 11 years ago
  DjWarmonger 901188e2e1 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 years ago
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 years ago
  DjWarmonger f84e25fa78 Somewhat better algorithm for paths, helps balance object distribution. 11 years ago
  DjWarmonger aa54803c50 Refactoring, clearing logs. 11 years ago
  DjWarmonger 236b3ec807 Zones will get random network of passable paths inside them. Treasures will try to fill all remaining fields. 11 years ago
  DjWarmonger b3a39f4920 Misc improvements & tests. 11 years ago
  Ivan Savenko b2e8c92383 Cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  DjWarmonger 62e9f13b08 - Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  DjWarmonger 7db06e6bd0 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 years ago
  DjWarmonger 7f31b7dddb - Zone guards will now match template settings. 11 years ago
  DjWarmonger aee748d8d6 - Added monoliths between remote zones 11 years ago
  AlexVinS f212c8221d [RMG]Fix gcc build, remove some unused variables 11 years ago
  DjWarmonger 8e8b27087a Ground connections between adjacent zones. 11 years ago
  DjWarmonger 8ab2a8df86 Zone borders. 11 years ago
  DjWarmonger 8c24ea0bfb Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. 11 years ago
  beegee1 72b2e1b8fe - fixed bug when generating random map and adding player info data 11 years ago
  DjWarmonger b9de3875d9 - Attempt to move zones away from map boundaries 11 years ago
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. 11 years ago
  DjWarmonger 27dcf70b1a Randomized center positions of zones. 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
  DjWarmonger 75cea9206d - Fixed uninitialized guarding creature positions 11 years ago
  DjWarmonger 35d6215b7b jfhs patch integration is now complete: 11 years ago
  DjWarmonger 4ea9810831 First version that works: 11 years ago