Ivan Savenko
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35644da2b7
Reogranize callback-related classes on 1 file = 1 class basis
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5 месяцев назад |
Ivan Savenko
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f3de2cfe1c
Removed broken & unused serialization of player interface and AI
|
1 год назад |
Dydzio
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19453aab41
Add handling for yes/no dialogs that can be safely skipped by player
|
1 год назад |
Alexander Wilms
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522cb571b3
Remove redundant `virtual` specifiers
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1 год назад |
Ivan Savenko
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0c07384293
Refactoring of serialization versioning handling
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1 год назад |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 лет назад |
Ivan Savenko
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c8e6a7cd27
Fixed most common cases of movement actions
|
2 лет назад |
Ivan Savenko
|
036df2e0ad
Support multiple battles in AI
|
2 лет назад |
nordsoft
|
98f7ed9dfd
Implement player start turn query
|
2 лет назад |
Ivan Savenko
|
62cd8b12d4
Converted several namespace enums to enum class
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2 лет назад |
Ivan Savenko
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013417fb7e
Code cleanup
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2 лет назад |
Ivan Savenko
|
556763fb7b
Fixed handling of tactics
|
2 лет назад |
Ivan Savenko
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2855606a88
Enabled & fixed -Woverloaded-virtual warning from gcc/cland
|
2 лет назад |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
|
7 лет назад |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
|
8 лет назад |
AlexVinS
|
3d1a84875e
Queries refactoring
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8 лет назад |
Arseniy Shestakov
|
9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 лет назад |
ArseniyShestakov
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f6de3f94ca
Teleports: use TTeleportExitsList typedef for exits list
|
10 лет назад |
ArseniyShestakov
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25656aa586
Add showTeleportDialog everywhere except actual code for AI and player
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10 лет назад |
Michał W. Urbańczyk
|
254f194220
Some very early work towards autofight feature.
|
12 лет назад |
Ivan Savenko
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b01637840a
- compile fixes
|
12 лет назад |
Ivan Savenko
|
7e46d462b6
- compile fixes
|
12 лет назад |
alexvins
|
a9d458c8f4
few more refactorings
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12 лет назад |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
|
13 лет назад |
Michał W. Urbańczyk
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4cd77a0192
Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build.
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13 лет назад |
Ivan Savenko
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4e92859cee
- fixed crash on loading of some maps
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13 лет назад |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
|
13 лет назад |
DjWarmonger
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416c08260a
- Basic Commander window
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13 лет назад |
Ivan Savenko
|
91c0ce33f4
- re-generated build system
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14 лет назад |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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14 лет назад |