Commit History

Author SHA1 Message Date
  Frank Zago c46f3da9ab Fixed potential NULL dereference. 14 years ago
  Frank Zago 0c3f3c67a9 Callback naming fix. 14 years ago
  mateuszb 85d0d49207 * most of VR:S receiver 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  Michał W. Urbańczyk aca90abd38 Settings.txt with info for 1920x1080 resolution. The package with graphics can be obtained from http://forum.vcmi.eu/download.php?id=380 14 years ago
  mateuszb 86a7cd12ff * checking ERM conditions should work now 14 years ago
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
  Ivan Savenko e494171de3 - several changes to get reusable code 14 years ago
  Michał W. Urbańczyk ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 years ago
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 years ago
  DjWarmonger a73a1c2724 Battle log messages for new abilities. 14 years ago
  DjWarmonger a4d845688a Support for Poison, Age, Disease 14 years ago
  Michał W. Urbańczyk 362f413b4d Fixing #127 and #702. 14 years ago
  DjWarmonger 1973241c1e One more file. 14 years ago
  DjWarmonger 7591d06b05 Support for Death Stare. 14 years ago
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
  DjWarmonger 7e9033c44f Fixed #668 and #718. 14 years ago
  Michał W. Urbańczyk 5cc9d16014 Fixed #276. 14 years ago
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 years ago
  mateuszb 4ac2d32985 * minor work on ERM interpreter 14 years ago
  mateuszb 66837f1ee0 * some work towards running triggers 14 years ago
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
  mateuszb 69c8c0d058 * a bit more of erm interpreter (iexp getter/setter) 14 years ago
  mateuszb 36fb9b0b6e * some progress in VERM interpreter 14 years ago
  DjWarmonger 3241e7c8f8 Applied patch for #721 from Plush. 14 years ago
  DjWarmonger 6a8e3f1b57 Neutral creatures are now correctly split into stacks & merged after a battle. 14 years ago
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. 14 years ago
  DjWarmonger 3c5a0fd4ce Creatures now use SHOTS Bonus to express their total ammo count. Support for "additional shots" exp premy. 14 years ago
  Ivan Savenko 734c95959e gcc compile fix 14 years ago
  mateuszb 033c067144 * it shouldn't parse scripts yet 14 years ago