Frank Zago
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c46f3da9ab
Fixed potential NULL dereference.
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14 years ago |
Frank Zago
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0c3f3c67a9
Callback naming fix.
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14 years ago |
mateuszb
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85d0d49207
* most of VR:S receiver
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14 years ago |
Michał W. Urbańczyk
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b4144dc616
Callback jugglery, part 1.
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14 years ago |
Michał W. Urbańczyk
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aca90abd38
Settings.txt with info for 1920x1080 resolution. The package with graphics can be obtained from http://forum.vcmi.eu/download.php?id=380
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14 years ago |
mateuszb
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86a7cd12ff
* checking ERM conditions should work now
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14 years ago |
beegee1
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36d29424f0
* Turrets, keep and turret covers can be now be placed by altering wall_pos.txt
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14 years ago |
Ivan Savenko
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e494171de3
- several changes to get reusable code
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14 years ago |
Michał W. Urbańczyk
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ec76876bda
drawBorder should not crash when attempted drawing outside the surface.
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14 years ago |
beegee1
|
45fba15511
* Reverted previously changed PreGame code
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14 years ago |
DjWarmonger
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a73a1c2724
Battle log messages for new abilities.
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14 years ago |
DjWarmonger
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a4d845688a
Support for Poison, Age, Disease
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14 years ago |
Michał W. Urbańczyk
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362f413b4d
Fixing #127 and #702.
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14 years ago |
DjWarmonger
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1973241c1e
One more file.
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14 years ago |
DjWarmonger
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7591d06b05
Support for Death Stare.
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14 years ago |
Ivan Savenko
|
61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
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14 years ago |
DjWarmonger
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7e9033c44f
Fixed #668 and #718.
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14 years ago |
Michał W. Urbańczyk
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5cc9d16014
Fixed #276.
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14 years ago |
Michał W. Urbańczyk
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d092eaf9d1
Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities.
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14 years ago |
mateuszb
|
4ac2d32985
* minor work on ERM interpreter
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14 years ago |
mateuszb
|
66837f1ee0
* some work towards running triggers
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14 years ago |
beegee1
|
66b708c168
* PreGame interface gets now redrawn every frame.
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14 years ago |
mateuszb
|
69c8c0d058
* a bit more of erm interpreter (iexp getter/setter)
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14 years ago |
mateuszb
|
36fb9b0b6e
* some progress in VERM interpreter
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14 years ago |
DjWarmonger
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3241e7c8f8
Applied patch for #721 from Plush.
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14 years ago |
DjWarmonger
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6a8e3f1b57
Neutral creatures are now correctly split into stacks & merged after a battle.
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14 years ago |
beegee1
|
d6bd8514e7
Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle.
|
14 years ago |
DjWarmonger
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3c5a0fd4ce
Creatures now use SHOTS Bonus to express their total ammo count. Support for "additional shots" exp premy.
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14 years ago |
Ivan Savenko
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734c95959e
gcc compile fix
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14 years ago |
mateuszb
|
033c067144
* it shouldn't parse scripts yet
|
14 years ago |