تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview 8 سال پیش
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 سال پیش
  AlexVinS 3d1a84875e Queries refactoring 8 سال پیش
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 سال پیش
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper 10 سال پیش
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 سال پیش
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option 10 سال پیش
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. 11 سال پیش
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 سال پیش
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 سال پیش
  DjWarmonger 92a62368b5 One more fix for MVS compilation 11 سال پیش
  O01eg c6238588bd Rename new files. 11 سال پیش
  O01eg ad84ae64b0 Clean up. 11 سال پیش
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 سال پیش
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 سال پیش
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 سال پیش
  DjWarmonger b368e565ab - fixed #1714 11 سال پیش
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 سال پیش
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 سال پیش
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 سال پیش
  beegee1 2d095cf20a - Fixed days without castle counter 12 سال پیش
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 سال پیش
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. 12 سال پیش
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 سال پیش
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. 12 سال پیش
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 سال پیش
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 سال پیش
  mateuszb 560315bc48 * SlotID refactoring 12 سال پیش
  mateuszb bda766b697 * refactoring 12 سال پیش
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 12 سال پیش