Историја ревизија

Аутор SHA1 Порука Датум
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview пре 8 година
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file пре 8 година
  AlexVinS 3d1a84875e Queries refactoring пре 8 година
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared пре 9 година
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper пре 10 година
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods пре 10 година
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option пре 10 година
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. пре 11 година
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero пре 11 година
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects пре 11 година
  DjWarmonger 92a62368b5 One more fix for MVS compilation пре 11 година
  O01eg c6238588bd Rename new files. пре 11 година
  O01eg ad84ae64b0 Clean up. пре 11 година
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h пре 11 година
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. пре 11 година
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. пре 11 година
  DjWarmonger b368e565ab - fixed #1714 пре 11 година
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration пре 11 година
  beegee1 68bdf71db6 - Fixed GCC compiler warnings пре 12 година
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. пре 12 година
  beegee1 2d095cf20a - Fixed days without castle counter пре 12 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. пре 12 година
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. пре 12 година
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. пре 12 година
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. пре 12 година
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring пре 12 година
  mateuszb 560315bc48 * SlotID refactoring пре 12 година
  mateuszb bda766b697 * refactoring пре 12 година
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 пре 12 година