Commit Verlauf

Autor SHA1 Nachricht Datum
  AlexVinS dc5ad7d7b3 Make string instance names persistent vor 9 Jahren
  AlexVinS 4ebafa17b4 Remove unused placeholdedHeroes field vor 9 Jahren
  AlexVinS e0af4a665a Added hacks fot spell scroll support. vor 9 Jahren
  Vadim Markovtsev 3926920103 Rename radious -> radius vor 9 Jahren
  ArseniyShestakov 6bb205b15b CPathfinder: patrol support using getTilesInRange vor 10 Jahren
  ArseniyShestakov d6a142ca3d CMapLoaderH3M: support for patrol initialPos in readHero vor 10 Jahren
  ArseniyShestakov 7eebcb9d60 Artifacts: replace few more ints by ArtifactID vor 10 Jahren
  DjWarmonger 9577ef4bda Minor tweak. vor 10 Jahren
  AlexVinS 685deddac1 Start spell-relatet files reorganisation vor 10 Jahren
  ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible vor 11 Jahren
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed vor 11 Jahren
  Ivan Savenko 955552488e - H3M parser will create objects that don't have data in map file via vor 11 Jahren
  Ivan Savenko ab475195ac Banks now use new scheme as well vor 11 Jahren
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits vor 11 Jahren
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. vor 11 Jahren
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes vor 11 Jahren
  DjWarmonger aee748d8d6 - Added monoliths between remote zones vor 11 Jahren
  Ivan Savenko 7f276185bd Moving files: vor 11 Jahren
  DjWarmonger eb337d7407 Fixed #1638 - spells banned in map settings appeared in town guild vor 11 Jahren
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). vor 11 Jahren
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. vor 11 Jahren
  DjWarmonger 1d6e265e34 - Fixed special spells spawning in Pyramid vor 11 Jahren
  DjWarmonger 0347c61dd2 All new spells will be possible to spawn in town magic guilds. vor 11 Jahren
  Ivan Savenko 8d178fbcf5 Minor fixes: vor 11 Jahren
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 vor 11 Jahren
  beegee1 d4fd361d4b - fixed #1643 -> hero placeholder handling vor 11 Jahren
  beegee1 22e119770a Fixed mantis #1645 vor 12 Jahren
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: vor 12 Jahren
  Ivan Savenko 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or vor 12 Jahren
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large vor 12 Jahren