تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Laserlicht e30abe488f show affected units by multi hex attacks 3 هفته پیش
  Ivan Savenko 1e3e2f665c Remove strange & unused double-selector logic 6 ماه پیش
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 6 ماه پیش
  Ivan Savenko 527885de21 Added VULNERABLE_FROM_BACK bonus 6 ماه پیش
  Ivan Savenko e90d8c318d Configurable multi-hex attacks 7 ماه پیش
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 ماه پیش
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 8 ماه پیش
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 9 ماه پیش
  Laserlicht 4ee3cda9d8 fix health bar for commander 8 ماه پیش
  Laserlicht f7df5409a3 better fix 9 ماه پیش
  Laserlicht ff2d45673b fix health bar edge case 9 ماه پیش
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 10 ماه پیش
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 ماه پیش
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 ماه پیش
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 ماه پیش
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 ماه پیش
  Ivan Savenko 2d7535eb00 Merge pull request #5395 from IvanSavenko/xbrz_effects 10 ماه پیش
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 10 ماه پیش
  Laserlicht ca5471aa55 fix incorrect health calculation 10 ماه پیش
  Laserlicht d98ce78c34 add setting for hp bar 10 ماه پیش
  Laserlicht a8211d12de Combat Health Bar 10 ماه پیش
  Ivan Savenko cca4c0888c In-memory assets generation 11 ماه پیش
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 11 ماه پیش
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 سال پیش
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects 1 سال پیش
  Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting 1 سال پیش
  Ivan Savenko ff50536568 Fix positioning of stack amount text 1 سال پیش
  Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class 1 سال پیش
  Dydzio f90405a41d Highlight stacks affected by SPELL_LIKE_ATTACK in spellcast mode 1 سال پیش
  Ivan Savenko 2d08e18f6a Implemented generation of combat unit number window for xbrz mode 1 سال پیش