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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Laserlicht e30abe488f show affected units by multi hex attacks 3 долоо хоног өмнө
  Ivan Savenko 1e3e2f665c Remove strange & unused double-selector logic 6 сар өмнө
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 6 сар өмнө
  Ivan Savenko 527885de21 Added VULNERABLE_FROM_BACK bonus 6 сар өмнө
  Ivan Savenko e90d8c318d Configurable multi-hex attacks 7 сар өмнө
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 сар өмнө
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 8 сар өмнө
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 9 сар өмнө
  Laserlicht 4ee3cda9d8 fix health bar for commander 8 сар өмнө
  Laserlicht f7df5409a3 better fix 9 сар өмнө
  Laserlicht ff2d45673b fix health bar edge case 9 сар өмнө
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 10 сар өмнө
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 сар өмнө
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 сар өмнө
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 сар өмнө
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 сар өмнө
  Ivan Savenko 2d7535eb00 Merge pull request #5395 from IvanSavenko/xbrz_effects 10 сар өмнө
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 10 сар өмнө
  Laserlicht ca5471aa55 fix incorrect health calculation 10 сар өмнө
  Laserlicht d98ce78c34 add setting for hp bar 10 сар өмнө
  Laserlicht a8211d12de Combat Health Bar 10 сар өмнө
  Ivan Savenko cca4c0888c In-memory assets generation 11 сар өмнө
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 11 сар өмнө
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 жил өмнө
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects 1 жил өмнө
  Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting 1 жил өмнө
  Ivan Savenko ff50536568 Fix positioning of stack amount text 1 жил өмнө
  Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class 1 жил өмнө
  Dydzio f90405a41d Highlight stacks affected by SPELL_LIKE_ATTACK in spellcast mode 1 жил өмнө
  Ivan Savenko 2d08e18f6a Implemented generation of combat unit number window for xbrz mode 1 жил өмнө