تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 سال پیش
  mateuszb 6a81c8b1af * campaign against magic numbers 13 سال پیش
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 سال پیش
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 سال پیش
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 سال پیش
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 سال پیش
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 سال پیش
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). 13 سال پیش
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 سال پیش
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 13 سال پیش
  Michał W. Urbańczyk b54489ecb7 Fixed #873 and #877. 13 سال پیش
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 سال پیش
  Michał W. Urbańczyk 1abf089bc7 Missed fixed for #858 (TortoiseSVN tricked me...) 13 سال پیش
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. 13 سال پیش
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 13 سال پیش
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 سال پیش
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 سال پیش
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 سال پیش
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 سال پیش
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. 14 سال پیش
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 سال پیش
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 سال پیش
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 سال پیش
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 سال پیش
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. 14 سال پیش
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 سال پیش
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 سال پیش
  Michał W. Urbańczyk a461326380 Fixed #634 and #703. 14 سال پیش
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 سال پیش
  Michał W. Urbańczyk 23d0221611 One more fix for 0.83c build. 14 سال پیش