Commit History

Author SHA1 Message Date
  Ivan Savenko 156de5b17e Added GameInstance class 10 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
  Ivan Savenko 915533ed2e Implemented generation of player-colored version of DiBoxBck 1 year ago
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 year ago
  Ivan Savenko 0e407540ec Fixed player-coloring on adventure map 1 year ago
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme 1 year ago
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 year ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path 2 years ago
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko e54287ea5d Converted remaining identifier to new system 2 years ago
  Ivan Savenko c171a3d6be Fix resource bar UI in hotseat 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko c01b74434c Fix cancelling spellcast with escape 2 years ago
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes 2 years ago