Ivan Savenko
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f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
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2 years ago |
Ivan Savenko
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2e7e8bb52b
Better error message on missing object constructor
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2 years ago |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
Ivan Savenko
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8ed5f412e2
Show per-type object names in editor
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2 years ago |
Ivan Savenko
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6f743916db
Moved CGCreature to a new file
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2 years ago |
Ivan Savenko
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58661fc8ec
Moved DwellingInstanceConstructor to a new file
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2 years ago |
Ivan Savenko
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77b58bc66d
Cleaned up object constructors to reduce duplicated code
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2 years ago |
Ivan Savenko
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4d947be287
Adventure map shipyard nwo has configurable boat type
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2 years ago |
Ivan Savenko
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a94b68e6aa
Hill fort upgrade costs are now loaded from json
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2 years ago |
Ivan Savenko
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2e7c382612
Moved creature upgrade logic to CGObjectInstance inheritors
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2 years ago |
Ivan Savenko
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fc190b14bb
Spell shrines can now be configured in json
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2 years ago |
Ivan Savenko
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5cfbdd2967
Partially split CommonConstructors.cpp into few separate files
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2 years ago |
Ivan Savenko
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |