Historique des commits

Auteur SHA1 Message Date
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. il y a 14 ans
  mateuszb b4edd10e6c * beegee's comments patch il y a 14 ans
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done il y a 15 ans
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached il y a 15 ans
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo il y a 15 ans
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI il y a 15 ans
  mateuszb 23c501b79e some changes il y a 15 ans
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... il y a 15 ans
  mateuszb 9aa6d0a7b9 * refactoring of map handler and minor changes il y a 15 ans
  mateuszb 9445e5b184 * small refactoring il y a 15 ans
  mateuszb a7d3c5fbca * minor cleanups il y a 15 ans
  Frank Zago a11ea59418 Video player compilation. il y a 16 ans
  mateuszb 564c8ae839 Common changes. il y a 16 ans
  Frank Zago 8e2a6466e2 Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. il y a 16 ans
  mateuszb 429b226517 * moved a few files il y a 16 ans