提交歷史

作者 SHA1 備註 提交日期
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 年之前
  mateuszb b4edd10e6c * beegee's comments patch 14 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached 15 年之前
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 年之前
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 年之前
  mateuszb 23c501b79e some changes 15 年之前
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 年之前
  mateuszb 9aa6d0a7b9 * refactoring of map handler and minor changes 15 年之前
  mateuszb 9445e5b184 * small refactoring 15 年之前
  mateuszb a7d3c5fbca * minor cleanups 15 年之前
  Frank Zago a11ea59418 Video player compilation. 16 年之前
  mateuszb 564c8ae839 Common changes. 16 年之前
  Frank Zago 8e2a6466e2 Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. 16 年之前
  mateuszb 429b226517 * moved a few files 16 年之前